Talisman Making Guide to Tier 2 (WAR)
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| Talisman Making | ||
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| Guides: Tier 1 • Tier 2 • Tier 3 • Tier 4 | ||
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- Minimum Skill: 25
- Trivial at: ??
| Contents [hide] |
Materials
Fragments
- Venomous Orchid Frost - Intelligence, meager, from Magical Salvaging
- Murderous Orchid Frost - Intelligence, average, from Magical Salvaging
- Barbarous Sturdy Debris - Strength, meager, from Magical Salvaging
- Noble Mystic Gauze - Corporeal Resistance, meager, from Magical Salvaging
- Callous Ebon Sand - Wounds, average, from Magical Salvaging
- Wispy Viridian haze - Willpower, meager, from Magical Salvaging
Gold Essence
Curios
- Diviner's Soothsaying Dice - from Magical Salvaging
- Auspicious Scarab - from Magical Salvaging
- Thrown Horseshoe - from Magical Salvaging
Orbs
All orbs come from Magical Salvaging
- Dormant Whisper - combine 10 to make a Dormant Echo
- Dormant Echo - combine 5 to make a Dormant Essence
- Dormant Essence
Recipes
T2 Fragments may be used with the T1 materials purchasable from merchants, but the talismans produced will be only +3 to a stat or +30 to a resistance (from meager fragments). Better materials will produce better talismans. The end product seems to be the sum of the parts. Use a T1 Silent Essence and...
- Venomous Orchid Frost = Feeble Talisman of the Learner (+2 Intelligence 8h)
- Venomous Orchid Frost = Weak Talisman of the Learner (+3 Intelligence 8h)
- Venomous Orchid Frost + Impure Gold Dust + Thrown Horseshoe + Dormant Essence = Weak Talisman of the Learner (+3 Intelligence 8h)
This page last modified 2008-10-09 22:23:52.

