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Talismans (RoM Item)
Redirected from (Quality Amulet of Life (RoM Item)).
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![]() Proof that the three Talismas do not conflict. |
You can use any combination of three of the four types, at one time, but if you equip a second item of the same class the one you are already wearing will be destroyed regardless of how much it has stored or how many uses remain. You may get a warning which reads "Old item will disappear after you equip the new item. Accept/Cancel" but this is not valid so long as you can see clearly that there is no conflict.
Example: You can equip Fountain or Talent (Rdb), Basic Experience Charm and Source of Magic at the same time. When you add the Source of Magic you will be warned that there is a conflict but confirming the activation does not remove either of the first two Talismans. See the picture to the right for proof that this works.
Talismans that may be purchased in the Item Shop are noted with (Item Shop price). The prices noted were the price at the time this page was written but may change without notice.
Note Some Talismans have durability. For XP and TP Talismans this is just an indicator of how much longer they will continue to accumulate points. For example a 500 pt Talisman that has stored 352 pts of its maximum 500 will show a durability of 3/5.
Regarding what size XP and TP charms to buy: When you are low-level, certainly, do not invest in the very largest Talismans. However, around the time you reach 30/30 it becomes worthwhile to go for the big ones. yes, it will take you a long time to fill them, but think of the boost you will get when it is full and you use it! Also, it will fill a lot faster than you think it will.
Experience Talismans
This class will accumulate Experience and, once full, can be removed to make an Experience Orb (Rdb).
- Fountain of Experience - 500 XP capacity
- Basic Experience Charm (Item Shop 39
($1.56) ) - 10,000 XP capacity
- Advanced Experience Charm (Item Shop 199
($7.94) ) - 100,000 XP capacity
- Superior Experience Charm (Item Shop 299
($11.93) ) - 1,000,000 XP capacity
Talent Point Talismans
This class will accumulate Talent Points and, once full, can be removed to make a Talent Orb (Rdb). Once it is full you will not be able to earn any Talent Points until it has been changed to an Orb.
- Fountain of Talent - 500 TP capacity
- Basic Talent Charm (Item Shop 39
($1.56) ) - 1,000 TP capacity
- Advanced Talent Charm (Item Shop 199
($7.94) ) - 10,000 TP capacity
- Superior Talent Charm (Item Shop 299
($11.93) ) - 100,000 TP capacity
Life Talismans
This class will restore your health to full anytime your health falls 50%, up to a maximum number of uses or total Health restored.
- Source of Health - 100 uses, 20 second cooldown
- Mini Amulet of Life - total of 300 HP, 20 second cooldown
- Small Amulet of Life - total of 300 HP, 20 second cooldown
- Moderate Amulet of Life - total of 500 HP, 20 second cooldown
- Large Amulet of Life - total of 800 HP, 20 second cooldown
- Guild Hero's Amulet of Life - total of 5,000 HP, 30 second cooldown
- Primary Amulet of Life - total of 5,000 HP, 30 second cooldown
- Quality Amulet of Life - total of 10,000 HP, 30 second cooldown
- Enduring Life Amulet - total of 25,000 HP, 30 second cooldown
Mana Talismans
This class will restore your mana to full anytime your mana falls below 50%, up to a maximum number of uses or total Mana restored.
- Source of Magic - 100 uses, 20 second cooldown
- Mini Amulet of Magic - total of 200 MP, 20 second cooldown
- Moderate Amulet of Magic - total of 300 MP, 20 second cooldown
- Large Amulet of Magic - total of 600 MP, 20 second cooldown
- Primary Amulet of Magic - total of 3000 MP, 30 second cooldown
- Quality Amulet of Magic - total of 6,000 MP, 30 second cooldown
- Enduring Magic Amulet - total of 15,000 MP, 30 second cooldown
Unknown Conflicts
We do not know what conflicts exist when using one of these Talismans, so use with caution!
- Seven Days Reins - Increases riding speed by 30% for 7 days from date of purchase
- Seven Nights Earring - Restores HP to full, 50% threshold, total of 7,700 HP, 30 second cooldown
- Seven Nights Ring - Restores MP to full, 50% threshold, total of 7,700 MP, 30 second cooldown
| ZAM would like to thank Buffed database for some of the information in this article. |


