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Paralyzed (FFXI)
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Analysis
Paralyzed is a harmful status effect that prevents some actions until it wears off or is removed.
Every action a character attempts whilst Paralyzed whether it be an attack, spell, item, or ability has a chance of being canceled and its recast timer reset.
Exception:Two-hour abilities can be canceled, but the recast timer will not be reset.
Items disappear from the inventory as if they had been used.
Enchanted equipment lose a charge, and re-use timer will start counting down.
Weapon Skills, monster TP abilities, and Avatar Blood Pacts are not affected by paralysis (although the Job Abilities "Blood Pact: Rage" and "Blood Pact: Ward" can be canceled and have their timers reset).
How to Remove This Effect
Spells/Abilities
- White Magic spell Paralyna
- White Mage ability Benediction
- Dancer ability Healing Waltz
- Leviathan's Spring Water Blood Pact.
- Monk ability Chakra (with Temple Cyclas equipped).
Pet Specific Methods:
- Dragoons with a Healing, or Multipurpose wyvern, can trigger their Wyvern's ability to remove poison by using a weapon skill during combat.
- Puppetmasters who equip their Automatons with Eraser enable them to cure this effect.
Consumable Items
How This Effect is Inflicted/Gained
Spells
- Paralyze, Paralyze II, Paralyga, Ice Spikes.
- Ninjutsu - Jubaku: Ichi and Ni.
- Blue Magic - Reactor Cool, Mind Blast, Frost Breath, Bad Breath.
- Blood Pacts Thunderspark and Crescent Fang.
Weapons
- Corsair's Scimitar
- Custodes
- Dragvandil
- Gawain's Axe
- Kikoku
- Paralysis Arrow
- Patriarch Protector's Arrow
- Shiva's Claws
- Tigerhunter - Additional Effect vs. tigers.
Weapon Skills
Consumable Items
Monster Abilities
- Aerns - Glacier Splitter
- Ark Angel TT - Amon Drive
- Apkallu - Frigid Shuffle
- Buffaloes - Rampant Gnaw
- Cerberus - Ululation
- Chariots - Discharge
- Coeurls - Blaster
- Cravers - Brain Spike
- Dragons - Heavy Stomp
- Dvergr - Necrobane
- Dynamis Statues - Numbing Glare
- Flytraps - Palsy Pollen
- Funguars - Spore, Numbshroom
- Goobbues - Blank Gaze
- Gorgers - Stygian Flatus
- Gurfurlur the Menacing - Pleiades Ray
- Hecteyes - Hex Eye
- Hippogryphs - Choke Breath
- Hpemde - Tail Thrust
- Hounds - Howling
- Hydra - Polar Blast
- Jormungand - Gregale Wing
- Khimaira - Fulmination
- Lamiae - Dukkeripen
- Moblins - Paralysis Shower
- Morbols - Bad Breath, Impale
- Omega - Ion Efflux, Stun Cannon
- Opo-Opos - Stone Throw
- Peistes - Torpefying Charge
- Proto-Omega - Ion Efflux, Stun Cannon
- Proto-Ultima - Cryo Jet
- Rabbits - Snow Cloud
- Raptors - Frost Breath
- Scorpions - Numbing Breath, Stasis
- Sheep - Feeble Bleat
- Soulflayers - Mind Blast
- Tubes - Paralyzing Blast
- Tigers - Roar
- Uragnites - Palsynyxis
- Ultima - Cryo Jet
- Wyverns - Dread Shriek
- Yovra - Additional Effect from attacks
- Zdei - Reactor Cool
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Categories: FFXI Status Effects | Final Fantasy XI
This page last modified 2009-03-03 19:10:24.

