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Medic (TR Class)  

Contents [hide]

Level Requirement

30

Tier Path

Recruit, Specilaist, Biotechnician, Medic

Available Weapons

Pistols, Rifles, Shotguns, Leech Guns, Healing Disks, Tissue Extractors

Available Skills

Resuscitate, Regeneration Wave, Leech, Insanity and Immunity

Signature Weapon

Injection guns

Signature Skills

Regeneration Wave

Crafting

Thermodynamics, Genetics

Description

Medics start as specialists and never stray from the role of group support. These tireless officers are constantly at the ready for healing and adding to their squads power supply. The larger a squad, the more powerful a medic becomes. These are perhaps the least viable troops for solo deployment.

ZAM Network
Wikibase™

Categories: ZAM Network | TR Classes
This page last modified 2008-05-26 21:17:41.