Bestiary:
Main ZAM Store Submit Information
Zones Factions Advanced Search
Recent Updates New Comments
About FAQ
Login Characters Your Journal
Jump:
Search: [ Advanced ]
Search Comments:
Statistics:
Total NPCs: 32,366
Zones: 613
Factions: 542
Users: 1,450,931
Comments: 10,101,038
Allakhazam's:
Login / Create Account

Immobilize (WoW)

Immobilize (or Root) is a type of crowd control that involves preventing an opponent from moving.

Contents [hide]

Types of Immobilize

Immobilizes effects come in two main categories, activated and random trigger, which are on separate diminishing returns timers. Nevertheless, all Immobilize effects are all functionally identical; they prevent the target from moving for the duration of the effect, but do not prevent the target from acting. Immobilize effects do not break automatically break on damage, but attacking an immobilized target does give them a heightened chance to cause them to break free.

Activated Immobilize effects include Druid's Entangling Roots, Mage's Frost Nova, Hunter's Counterattack. Random trigger Immobilize effects include Mage's Frostbite, Hunter's Entrapment and Warrior's Improved Hamstring.

Removing Immobilize

Immobilize effects can be removed with a PvP Trinket, as well as Mage's Blink, Rogue's Shadowstep and the Gnome racial ability Escape Artist. Hunter's with the effects of The Beast Within and anyone under the effect of Paladin's Blessing of Freedom, Free Action Potion and Living Action Potion are also immune to Incapacitate effects for the duration of the effect. Additionally, because you are still free to act under the effects of Immobilize some classes can dispel the effect off themselves without needing immunity.

World of WarCraft
Wikibase™