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EQ:Seeds of Destruction Armor Guide
This is a guide to armor in the Seeds of Destruction expansion.
- Section 1 covers terminology: Deciphering the names of drops and crafted armor.
- Section 2 covers the making of group armor.
- Section 3 covers the making of raid armor.
- Section 4 covers other information, such as alternate wrist pieces and essence removal.
Terminology
Essence Names
Here are some examples of essences you'll see dropping in SOD zones:
- Distorted Medial Luminessence
- Warped Coeval Incandessence
- Fractured Eternal Luminessence
More on their use in a moment. First, here's how to decipher their names:
- First word indicates equipment SLOT:
- Distorted = Arms/Legs
- Fractured = Wrist/Hands
- Phased = Chest
- Warped = Head/Feet
- Second word indicates THEME:
- Coeval = Discord Tower (raid)
- Eternal = Kuua/Discord (group)
- Medial = Earth (group)
- Primeval = Earth/Korafax (raid)
- Seminal = Field of Scale (group)
- Third word indicates TYPE (result will be based on which theme it comes from):
- The difference between Incandessence armor and Luminessence armor is minimal (mainly some differences in mod2 stats).
Armor Names
Here are some examples of craftable armor in SOD:
- Vested Ashenheart Plate Gauntlets
- Concordant Windstruck Leather Tunic
- Tarnished Battlescar Chain Sleeves
More on making the armor in a moment. First, here's how to decipher their names:
- First word is indicative of which theme it comes from and which TYPE it is:
- The first group (lower level):
- Concordant
- Discordant
- The second group (mid level):
- Balanced
- Chaotic
- Vested
- The third group (highest level):
- Inflicted
- Ordained
- Tainted
- Tarnished
- Second word indicates CLASS (there are two for each class: one for group, one for raid):
- Ashenheart = Shadowknight (group)
- Battlescar = Berserker (group)
- Bloodscream = Berserker (raid)
- Darkfell = Necromancer (raid)
- Dreadheart = Shadowknight (raid)
- Dreamwhisper = Bard (group)
- Earthborn = Druid (group)
- Earthwrought = Druid (raid)
- Fategaze = Shaman (raid)
- Firesoul = Paladin (group)
- Flamechill = Wizard (raid)
- Forcemeld = Magician (group)
- Forcestrike = Magician (raid)
- Frostblaze = Wizard (group)
- Hallowtouch = Cleric (raid)
- Ironbone = Warrior (group)
- Lifefalter = Necromancer (group)
- Mindhallow = Cleric (group)
- Mindtwist = Enchanter (raid)
- Outrider = Ranger (raid)
- Primalhowl = Beastlord (raid)
- Savagecry = Beastlord (group)
- Shadowmeld = Rogue (raid)
- Shadowshift = Rogue (group)
- Soulstoke = Paladin (raid)
- Stoneskin = Warrior (raid)
- Stormhand = Monk (raid)
- Thoughthaze = Enchanter (group)
- Truespirit = Ranger (group)
- Visionbound = Bard (raid)
- Willsear = Shaman (group)
- Windstruck = Monk (group)
- Third and fourth words are obvious enough.
GROUP ARMOR
Tier 1 (Oceangreen)
Tier 1 armor is standalone armor. It cannot be upgraded and cannot be used for any combines.
Archaic armor drops from nameds in the Oceangreen Hills, Oceangreen Village, Old Blackburrow, and the Temple of Bertoxxulous:
In The Void B and beyond, identical NO TRADE pieces can be bought for 765 to 925 Chronobines.
- Chain
- Chest - Vileak the Fang (Old Blackburrow)
- Legs - Snake Handler Graxos (Old Blackburrow)
- Head - Vileplume (Oceangreen Village)
- Arms - High Priest of Bertoxxulous (Temple of Bertoxxulous)
- Wrist - Bear Denmother (Oceangreen Hills)
- Hands - Gray Wolf Stalker (Oceangreen Hills)
- Feet - The Blight Wisp (Oceangreen Village)
- Leather
- Chest - Slavemaster Raouk (Old Blackburrow)
- Legs - Larq the Butcher (Old Blackburrow)
- Head - Malign (Oceangreen Village)
- Arms - Tsetsian Plaguelord (Temple of Bertoxxulous)
- Wrist - Klixcxyk (Oceangreen Hills)
- Hands - Guardian of the Glade (Oceangreen Hills)
- Feet - The Claybeast (Oceangreen Village)
- Plate
- Chest - High Shaman Lo`Eszch (Old Blackburrow)
- Legs - Fleshsmith Raxtonar (Old Blackburrow)
- Head - Jelvalak the Tomblord (Oceangreen Village)
- Arms - Malarian Mother (Temple of Bertoxxulous)
- Wrist - Blackburrow Nightstalker (Oceangreen Hills)
- Hands - Spark (Oceangreen Hills)
- Feet - a gravid fire beetle (Oceangreen Village)
- Silk
- Chest - Brewmaster Drachty (Old Blackburrow)
- Legs - Garght the Angry (Old Blackburrow)
- Head - The Crimson Bat (Oceangreen Village)
- Arms - Zealot of Bertoxxulous (Temple of Bertoxxulous)
- Wrist - Wrathpaw (Oceangreen Hills)
- Hands - Slitherin (Oceangreen Hills)
- Feet - Master Putremancer Fellid (Oceangreen Village)
Tier 2 (Bloody Kithicor)
There is no dropped armor in the Bloody Kithicor theme.
Tier 3 (Field of Scale)
Tier 3 combines produce Concordant or Discordant armor (the difference between the two is minimal: mainly mod2 stats.)
Option #1: Combine a Seminal Luminessence with a Tinea of the correct slot inside a class-specific Polymorphic Cocoon to produce CONCORDANT armor.
Option #2: Combine a Seminal Incandessence with a Tinea of the correct slot inside a class-specific Polymorphic Cocoon to produce DISCORDANT armor.
- Luminessences and Incandessences drop off various nameds in Field of Scale, Kaesora Library, and Kaesora Hatchery (both instances and non-instances).
- Tineas and Cocoons are purchased from Zebuxoruk in The Void.
- Bards:
- Beastlords:
- Berserkers:
- Clerics:
- Druids:
- Enchanters:
- Magicians:
- Monks:
- Necromancers:
- Paladins:
- Rangers:
- Rogues:
- Shadowknights:
- Shamans:
- Warriors:
- Wizards:
Tier 4 (Earth)
This is where is starts to get fun. There are numerous ways of producing Tier 4 armor (the differences between the resulting armor are minimal, mainly mod2 stats):
USING YOUR TIER 3 SOD ARMOR:
Option #1: Combine your Tier 3 Concordant armor piece with a Medial Luminessence in a Temporal Molting Cell to produce VESTED armor.
Option #2: Combine your Tier 3 Discordant armor piece with a Medial Incandessence in a Temporal Molting Cell to produce CHAOTIC armor.
Option #3: Combine your Tier 3 Concordant armor piece with a Medial Incandessence in a Temporal Molting Cell to produce BALANCED armor.
Option #4: Combine your Tier 3 Discordant armor piece with a Medial Luminessence in a Temporal Molting Cell to produce BALANCED armor.
USING YOUR TIER 4 SECRETS OF FAYDWER (SOF) PRISMATIC ARMOR:
NOTE: See this Secrets of Faydwer armor-making guide for information about obtaining Prismatic armor. The types: Chromasteel for plate; Chromalinked for chain; Kaleidosilk for silk; Chromahide for leather.
Option #1: Combine your SOF Prismatic armor piece with a Medial Luminessence in a Prismatic Luminescent Mutation Nexus to produce VESTED armor.
Option #2: Combine your SOF Prismatic armor piece with a Medial Incandessence in a Prismatic Incandescent Mutation Nexus to produce CHAOTIC armor.
Option #3: Combine your SOF Prismatic armor piece with a Medial Luminessence in a Prismatic Fluorescent Mutation Nexus to produce BALANCED armor.
Option #4: Combine your SOF Prismatic armor piece with a Medial Incandessence in a Prismatic Fluorescent Mutation Nexus to produce BALANCED armor.
- Luminessences and Incandessences drop off various nameds in Toskirakk, the Korascian Warrens, and Rathe Council Chambers (both instances and non-instances).
- All containers used in the above eight combines are purchased from Zebuxoruk in The Void E, F, and G.
- Bards:
- Beastlords:
- Berserkers:
- Clerics:
- Druids:
- Enchanters:
- Magicians:
- Monks:
- Necromancers:
- Paladins:
- Rangers:
- Rogues:
- Shadowknights:
- Shamans:
- Warriors:
- Wizards:
Tier 5 (Kuua/Discord)
There are six ways of producing Tier 5 armor. Which way you produce the armor depends on which type you made in Tier 4, and which type you want now (the differences between the resulting armor are minimal: mainly mod2 stats):
Option #1: Combine your Tier 4 Chaotic armor piece with an Eternal Incandessence in a Temporal Molting Cell to produce INFLICTED armor.
Option #2: Combine your Tier 4 Vested armor piece with an Eternal Luminessence in a Temporal Molting Cell to produce ORDAINED armor.
Option #3: Combine your Tier 4 Balanced armor piece with an Eternal Incandessence in a Temporal Molting Cell to produce TAINTED armor.
Option #4: Combine your Tier 4 Chaotic armor piece with an Eternal Luminessence in a Temporal Molting Cell to produce TAINTED armor.
Option #5: Combine your Tier 4 Vested armor piece with an Eternal Incandessence in a Temporal Molting Cell to produce TARNISHED armor.
Option #6: Combine your Tier 4 Balanced armor piece with an Eternal Luminessence in a Temporal Molting Cell to produce TARNISHED armor.
- Luminessences and Incandessences drop off various nameds in Old Bloodfields, City of Dranik, and Korafax (both instances and non-instances).
- Temporal Molting Cells are purchased from Zebuxoruk in The Void E, F, and G.
- Bards:
- Inflicted Dreamwhisper Plate Armor
- Ordained Dreamwhisper Plate Armor
- Tainted Dreamwhisper Plate Armor
- Tarnished Dreamwhisper Plate Armor
- Beastlords:
- Inflicted Savagecry Leather Armor
- Ordained Savagecry Leather Armor
- Tainted Savagecry Leather Armor
- Tarnished Savagecry Leather Armor
- Berserkers:
- Inflicted Battlescar Chain Armor
- Ordained Battlescar Chain Armor
- Tainted Battlescar Chain Armor
- Tarnished Battlescar Chain Armor
- Clerics:
- Inflicted Mindhallow Plate Armor
- Ordained Mindhallow Plate Armor
- Tainted Mindhallow Plate Armor
- Tarnished Mindhallow Plate Armor
- Druids:
- Inflicted Earthborn Leather Armor
- Ordained Earthborn Leather Armor
- Tainted Earthborn Leather Armor
- Tarnished Earthborn Leather Armor
- Enchanters:
- Inflicted Thoughthaze Silk Armor
- Ordained Thoughthaze Silk Armor
- Tainted Thoughthaze Silk Armor
- Tarnished Thoughthaze Silk Armor
- Magicians:
- Inflicted Forcemeld Silk Armor
- Ordained Forcemeld Silk Armor
- Tainted Forcemeld Silk Armor
- Tarnished Forcemeld Silk Armor
- Monks:
- Inflicted Windstruck Leather Armor
- Ordained Windstruck Leather Armor
- Tainted Windstruck Leather Armor
- Tarnished Windstruck Leather Armor
- Necromancers:
- Inflicted Lifefalter Silk Armor
- Ordained Lifefalter Silk Armor
- Tainted Lifefalter Silk Armor
- Tarnished Lifefalter Silk Armor
- Paladins:
- Inflicted Firesoul Plate Armor
- Ordained Firesoul Plate Armor
- Tainted Firesoul Plate Armor
- Tarnished Firesoul Plate Armor
- Rangers:
- Inflicted Truespirit Chain Armor
- Ordained Truespirit Chain Armor
- Tainted Truespirit Chain Armor
- Tarnished Truespirit Chain Armor
- Rogues:
- Inflicted Shadowshift Chain Armor
- Ordained Shadowshift Chain Armor
- Tainted Shadowshift Chain Armor
- Tarnished Shadowshift Chain Armor
- Shadowknights:
- Inflicted Ashenheart Plate Armor
- Ordained Ashenheart Plate Armor
- Tainted Ashenheart Plate Armor
- Tarnished Ashenheart Plate Armor
- Shamans:
- Inflicted Willsear Chain Armor
- Ordained Willsear Chain Armor
- Tainted Willsear Chain Armor
- Tarnished Willsear Chain Armor
- Warriors:
- Inflicted Ironbone Plate Armor
- Ordained Ironbone Plate Armor
- Tainted Ironbone Plate Armor
- Tarnished Ironbone Plate Armor
- Wizards:
RAID ARMOR
Tier 1 (Oceangreen)
No armor drops from Tier 1 raids.
Tier 2 (Bloody Kithicor)
No armor drops from Tier 2 raids.
Tier 3 (Field of Scale)
Tier 3 armor is standalone armor. It cannot be upgraded; nor is it used in any combines:
- The armor is found through Field of Scale raids:
- Kaesora Library: A Council Divided
- Head, Wrist
- Kurn's Stronghold: Felbane the Dragonslayer
- Arms, Hands
- Field of Scale: Jaled`Dar's Sacrifice
- Chest, Feet, Legs
Tier 4 (Earth and Korafax)
Tier 4 combines produce Concordant or Discordant armor (the difference between the two is minimal, mainly mod2 stats):
Option #1: Combine a Primeval Luminessence with a Tinea of the correct slot inside a class-specific Polymorphic Cocoon to produce CONCORDANT armor.
Option #2: Combine a Primeval Incandessence with a Tinea of the correct slot inside a class-specific Polymorphic Cocoon to produce DISCORDANT armor.
- Tineas and Cocoons are purchased from Zebuxoruk in The Void.
- Luminessences and Incandessences drop from the following raid encounters:
- Showdown at the Crystal Core
- Wrist, Hands
- Rathe Council Chambers: Eriak's Downfall (two events)
- Wrist, Hands, Head, Feet
- Rathe Council Chambers: Rallos Returns
- Head, Feet
- The Fall of Toskirakk
- Head, Feet, Arms, Legs
- Korafax, Home of the Riders (three events)
- Arms, Legs, Chest
- Bards:
- Beastlords:
- Berserkers:
- Clerics:
- Druids:
- Enchanters:
- Magicians:
- Monks:
- Necromancers:
- Paladins:
- Rangers:
- Rogues:
- Shadowknights:
- Shamans:
- Warriors:
- Wizards:
Tier 5 (Tower of Discord)
There are four ways of producing Tier 5 armor. Which way you produce the armor depends on which type you made in Tier 4, and which type you want now (the differences between the resulting armor are minimal: mainly mod2 stats):
Option #1: Combine your Tier 4 Concordant armor piece with a Coeval Luminessence in a Temporal Molting Cell to produce VESTED armor.
Option #2: Combine your Tier 4 Discordant armor piece with a Coeval Incandessence in a Temporal Molting Cell to produce CHAOTIC armor.
Option #3: Combine your Tier 4 Concordant armor piece with a Coeval Incandessence in a Temporal Molting Cell to produce BALANCED armor.
Option #4: Combine your Tier 4 Discordant armor piece with a Coeval Luminessence in a Temporal Molting Cell to produce BALANCED armor.
- Coeval Luminessences and Incandessences drop from the seven events in the Tower of Discord.
- Temporal Molting Cells are purchased from Zebuxoruk in The Void E, F, and G.
- Bards:
- Beastlords:
- Balanced Primalhowl Leather Armor
- Chaotic Primalhowl ecry Leather Armor
- Vested Primalhowl Leather Armor
- Berserkers:
- Clerics:
- Druids:
- Balanced Earthwrought Leather Armor
- Chaotic Earthwrought Leather Armor
- Vested Earthwrought Leather Armor
- Enchanters:
- Magicians:
- Monks:
- Necromancers:
- Paladins:
- Rangers:
- Rogues:
- Shadowknights:
- Shamans:
- Warriors:
- Wizards:
Further Upgrading
You can further upgrade your Tower of Discord armor by combining it with the Luminessences/Incandessences from Tier 5 group nameds (Old Bloodfields, City of Dranik, Korafax):
Option #1: Combine your Tier 5 Chaotic armor piece with an Eternal Incandessence in a Temporal Molting Cell to produce INFLICTED armor.
Option #2: Combine your Tier 5 Vested armor piece with an Eternal Luminessence in a Temporal Molting Cell to produce ORDAINED armor.
Option #3: Combine your Tier 5 Balanced armor piece with an Eternal Incandessence in a Temporal Molting Cell to produce TAINTED armor.
Option #4: Combine your Tier 5 Chaotic armor piece with an Eternal Luminessence in a Temporal Molting Cell to produce TAINTED armor.
Option #5: Combine your Tier 5 Vested armor piece with an Eternal Incandessence in a Temporal Molting Cell to produce TARNISHED armor.
Option #6: Combine your Tier 5 Balanced armor piece with an Eternal Luminessence in a Temporal Molting Cell to produce TARNISHED armor.
- Bards:
- Inflicted Visionbound Plate Armor
- Ordained Visionbound Plate Armor
- Tainted Visionbound Plate Armor
- Tarnished Visionbound Plate Armor
- Berserkers:
- Inflicted Bloodscream Chain Armor
- Ordained Bloodscream Chain Armor
- Tainted Bloodscream Chain Armor
- Tarnished Bloodscream Chain Armor
- Beastlords:
- Inflicted Primalhowl Leather Armor
- Ordained Primalhowl Leather Armor
- Tainted Primalhowl Leather Armor
- Tarnished Primalhowl Leather Armor
- Clerics:
- Inflicted Hallowtouch Plate Armor
- Ordained Hallowtouch Plate Armor
- Tainted Hallowtouch Plate Armor
- Tarnished Hallowtouch Plate Armor
- Druids:
- Inflicted Earthwrought Leather Armor
- Ordained Earthwrought Leather Armor
- Tainted Earthwrought Leather Armor
- Tarnished Earthwrought Leather Armor
- Enchanters:
- Inflicted Mindtwist Silk Armor
- Ordained Mindtwist Silk Armor
- Tainted Mindtwist Silk Armor
- Tarnished Mindtwist Silk Armor
- Magicians:
- Inflicted Forcestrike Silk Armor
- Ordained Forcestrike Silk Armor
- Tainted Forcestrike Silk Armor
- Tarnished Forcestrike Silk Armor
- Monks:
- Inflicted Stormhand Leather Armor
- Ordained Stormhand Leather Armor
- Tainted Stormhand Leather Armor
- Tarnished Stormhand Leather Armor
- Necromancers:
- Inflicted Darkfell Silk Armor
- Ordained Darkfell Silk Armor
- Tainted Darkfell Silk Armor
- Tarnished Darkfell Silk Armor
- Paladins:
- Inflicted Soulstoke Plate Armor
- Ordained Soulstoke Plate Armor
- Tainted Soulstoke Plate Armor
- Tarnished Soulstoke Plate Armor
- Rangers:
- Inflicted Outrider Chain Armor
- Ordained Outrider Chain Armor
- Tainted Outrider Chain Armor
- Tarnished Outrider Chain Armor
- Rogues:
- Inflicted Shadowmeld Chain Armor
- Ordained Shadowmeld Chain Armor
- Tainted Shadowmeld Chain Armor
- Tarnished Shadowmeld Chain Armor
- Shadowknights:
- Inflicted Dreadheart Plate Armor
- Ordained Dreadheart Plate Armor
- Tainted Dreadheart Plate Armor
- Tarnished Dreadheart Plate Armor
- Shamans:
- Inflicted Fategaze Chain Armor
- Ordained Fategaze Chain Armor
- Tainted Fategaze Chain Armor
- Tarnished Fategaze Chain Armor
- Warriors:
- Inflicted Stoneskin Plate Armor
- Ordained Stoneskin Plate Armor
- Tainted Stoneskin Plate Armor
- Tarnished Stoneskin Plate Armor
- Wizards:
Other Good-to-Know Information
Alternate Bracer Effects
Purchase a Silenced Tinea Deviation Chamber from Zebuxoruk. Place your wrist piece in it and hit combine. This changes the focus effect on the item.
Tavid Dennant
Tavid Dennant is found outside the Guild Hall entrance in the lobby:
You say, 'Hail, Tavid Dennant'
Tavid Dennant says 'Well hello! What brings a _____ like you to a place like this? Me? I seem to have misplaced my scarf, I don't suppose you've seen it? Long, wool, colorful? I can't imagine where I might have left it. Speaking of misplaced things, I've got quite a number of who's its and what's its that I've picked up during my travels. You're welcome to take a look if you think you might find any of it useful. All except for this [watch] of course. I also have a limited amount of [items] that work with armor from beyond the void. These I will even give for free, but you must ask me for them.'
You say, 'Items?'
Tavid Dennant says 'I can offer you sixteen total [luminescent] culling vortices or [incandescent] culling vortices, sixteen polymorphic [cells], or sixteen total or any of the [molting] cells or polymorphic [cocoons]. The vortexes will remove a luminessence or incandessence from armor. A polymorphic cell will transform a luminessence to an incandessence or vise versa. Polymorphic cocoons and molting cells will use a luminessence or incandessence to empower armor. If you get something you do not wish, just give it back to me.'
- Say "Luminescent" to receive a Consigned Luminescent Culling Vortex (removes an Incandessence from a piece of armor).
- Say "Incandescent" to receive a Consigned Incandescent Culling Vortex (removes a Luminessence from a piece of armor).
- Say "Cell" to receive a Consigned Temporal Polymorphic Cell (changes an Incandessence into a Luminessence, and vice versa).
- Say "Molting" to receive a Consigned Temporal Molting Cell (functions as a regular Temporal Molting Cell?).
- Say "Cocoons" to receive a Consigned (Class)'s Polymorphic Cocoon (functions as a regular Polymorphic Cocoon?).
- Note you are limited to 16 free items from Tavid. Beyond that, you will have to see Zebuxoruk in The Void. (All "Consigned" items as above are available from Zebuxoruk and provide the same functions.) Also note that these are containers so you will need an open inventory slot to use one. If you ask for the wrong item or change your mind after getting an item you can hand it back to Tavid and get "credit."
Converting Essences to Lower levels
From a patch message on May 21, 2009: The Luminescent and Incandescent Culling Vortexes available from Zebuxoruk in The Void can now transform a higher-level Luminessence or Incandessence into a lower-level version with the addition of one chronobine. They retain their prior use in removing essences from armor as well.
From the patch message of June 10, 2009: Luminescent and Incandescent Culling Vortexes are now available upon completion of your third theme in Seeds of Destruction (The Void D).
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| Seeds of Destruction |
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| The Seeds of Destruction expansion is required to access this content. Live: October 21, 2008 |

