Doom (FFXI)
| Contents [hide] |
Analysis
Doom is a harmful status effect that will inflict death upon a character within a certain time-frame.
Characters will have a doom counter that counts down, displayed in their chat log.
This counter is typically 30 seconds in duration.
If this counter runs out, the character is immediately K.O.'d.
How to remove the effect
- The White Magic spell Cursna has a chance to remove this effect.
- Holy Water has a chance to remove this effect.
How the effect is inflicted/gained
Monster Abilities
- Boreal Hound - After 30 minutes
- Boreal Tiger - After 30 minutes
- Boreal Coeurl - After 30 minutes
- Dee Xalmo the Grim - Additional effect on melee attacks
- Lamia No.3 - Additional effect on melee attacks, Grim Reaper
- Tauri - Mortal Ray, Chthonian Ray
- Vampyr - Eternal Damnation
- Yagudo - Doom (only used by NMs in Dynamis)
- Zolku-Azolku - Death Knell
Preventing the effect
The most common form of Doom are gaze attacks (e.g. Mortal Ray and Chthonian Ray).
These attacks, can be avoided by:
- Tanking backwards
- Turning around before the ability is used
- Attacking from the side or behind (outside the "cone" of effect).
|
Categories: FFXI Status Effects | Final Fantasy XI
This page last modified 2009-03-26 21:35:58.

