Curse (FFXI)
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Analysis
Curse is a harmful status effect that inflicts a number of bad effects until it wears off or is removed. Afflicted characters have their maximum HP, MP, and Movement Speed reduced. The amount reduced varies depending on the source of the curse.
Caution is advised when afflicted with curse while in an area with undead enemies, as the removal of curse can drop your HP percentage low enough to the point where such enemies will become aggressive and attack.
How to remove the effect
Spells and Job Abilities
- Cursna removes this effect.
- Healing Waltz removes this effect.
Items
- Holy Water removes this effect.
How the effect is inflicted
Armor
When a character wearing any of the following is struck physically, the attacker has a chance of being affected by Curse.
- Genie Lappas
- Genie Manillas
- Genie Tiara
- Genie Weskit
- Igqira Lappas
- Igqira Manillas
- Igqira Tiara
- Igqira Weskit
- Koschei Crackows
Weapons
Monsters
- Chigre - Additional Effect on hit
- Diabolos - Cacodemonia
- Dragons - Chaos Blade
- Dvergr - Necrobane, Necropurge
- Dynamis Statues - Tormentful Glare
- Ghosts - Curse
- Hydra - Nerve Gas
- Hounds - Curse
- Magnes Quadav - Curse
- Odin - Valfodr
- Promathia - Malevolent Blessing
- Raigegue R d'Oraguille - Curse
- Soulflayers - Immortal Anathema
- Thinkers - Shadow Spread
- Tonberries - Words of Bane
Environmental
- Afflictors in Beadeaux inflict Curse, unless the character is silenced.
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Categories: FFXI Status Effects | Final Fantasy XI
This page last modified 2009-04-02 21:26:06.

