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Cra
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As proud as they are accurate, Cras are the master Archers. They are precious allies to those embroiled in a messy attack. From a distance, their bows, eyes and tight fists become one as their deadly arrows pierce through the melee to their chosen target.

The Cra disciple is a well-balanced archer. His attack power is either high and uncertain or average and stable, according to the character's skills. Cras are real sharpshooters, they can shoot from a distance or from up close and they can hurt real bad! Their range is obviously extremely wide. A Cra worthy of the name can weaken an enemy from a distance, repel an enemy or take some of his enemies' Action Points away.
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Spells
| Icon | Name | Level | Element | Short description |
|---|---|---|---|---|
| Critical Shooting | 1 | Increase critical hit rate | ||
| Frozen Arrow | 1 | Fire | Weak Fire damage, AP reduction | |
| Magic Arrow | 1 | Fire | Medium Fire damage | |
| Homing Arrow | 3 | Earth | Weak Earth damage | |
| Burning Arrow | 6 | Fire | High Fire, damage on line | |
| Distant Shooting | 9 | Increase your range | ||
| Atonement Arrow | 13 | Neutral | High Neutral damage, short range | |
| Bat's Eye | 17 | Reduce Ranges of Anyone with AoE | ||
| Retreat Arrow | 21 | Air | Air damage, pushback | |
| Paralyzing Arrow | 26 | Neutral | Neutral damage, MP reduction | |
| Punitive Arrow | 31 | Earth | Earth damage, medium range | |
| Powerful Shooting | 36 | +100% damage | ||
| Plaguing Arrow | 42 | Air | Weak Air damage | |
| Lashing Arrow | 48 | Earth | Earth damage, MP reduction | |
| Eagle Eye | 54 | increase friendly range | ||
| Destructive Arrow | 60 | Earth | Earth damage | |
| Absorptive Arrow | 70 | Air | Air life steal | |
| Slow Down Arrow | 80 | Water | Water damage, AP reduction | |
| Explosive Arrow | 90 | Fire | Fire area damage | |
| Bow Skill | 100 | Plus damages (not to be confused with 'Scroll: Bow Skill') |
Popular Builds
Strength-based
Pros: Large damage potential and excellent weapon selection. Cons: Hard to play at low levels; Only one good Area of Effect spell which is water, and not recommended - Good choice for a first character.
Intelligence-based
Pros: Consistent, reliable damage; fearsome in PVP (area of effect); strong at low and high levels. Cons: Harder to play at mid-levels (30-90); less choice in weapons.

