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Commonlands (EQ2 Quest Series)
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At the West Freeport Gates
Bloodskull Series
Starts with Gerun Pontian - for Evil-aligned characters only
- Speckled Rattler Venom (10)
- Beetle Shells (10)
- Armadillo Hides (12)
- Orcs and Ghosts (12)
- Rainus (12) - Continues with Rainus Canton
- The Frenzy of the Bloodskulls (13)
- Bloodskull Intentions (15)
- Bloodskull Disruption (15)
- Captain Feralis (16) - Continues further with Captain Feralis
- Filling the Coffers (16)
- Ventar T'Kal (16) - Sidetracked to Ventar T'Kal
- Orcs of the Ree (16)
- An Acquisition (16)
- Gifts from the Earth (16)
- The Skeleton Key (16)
- Captain Feralis (17) - Back to Captain Feralis
- Tecera Valnos (17) - Finishes up with Tecera Valnos
- Broken Equipment (17)
- The Bloodskull Threat (19)
- An Orcish Trinket (20) - optional, item-triggered
- Returning to Captain Feralis (18)
Mooshga Series
Mooshga - moved to the West Freeport gate
- Hyena Jerky (11)
- Seafood Surprise (14)
- Crack Pot (14)
- Wisp-er Sweet Nothings (14)
- Rhino-rific (16)
- O' Mugwump Where Art Thou (16)
- Overlord's Omelet (10)
- Pachyderm Punch (16)
- Mushroom Madness (20) - leads the player to the Nektulos Forest Quest Series
At the Dog Pond
- An Abandoned Boat (12) - inspect An Abandoned Boat
- Dirty Sneaky Rats! (14) -
At The Crossroads
Each of these quest series is independent of each other. It is recommended that you work on all of them simultaneously, as many of the activities overlap.
- Quenching Their Thirst (12)
- Far From Home (16)
- No Risk, No Reward (16)
- Seer Stone (19)
- Proof is in the Pudding (15)
- A Hunter's Tool (13)
- Big Game Hunting (17)
- Grizzlefang's Mane (20)
Captain Vertas - shares many objectives in common with Brandus Levine's series - recommend you work on them together
- Trouble About (15)
- More Than Meets The Eye (13)
- Proving Your Worth (14)
- Confusion is the Key (18)
- One Final Task (18)
- Zarvonn's Legacy (15)
Item Inspection
- Grum's Inspiring Axe (13) - inspect axe in tower
- The Secret Valley (15) - inspect poster on signpost - gives access to solo instance Valley of the Rogue Magi
At the Docks
Brandus Levine - most of his quests are for Freeport citizens only
- The Mysterious Missing Shipment (12)
- A Friend In Need (12)
- Collecting On What Is Earned (14)
- Starting The Negotiations (17)
- Finishing The Negotiations (15)
- A Meeting Interrupted (16)
Item Inspection
Near Dreg Village
- A Rat Divided (15)
- Can't We All Just Get Along? (16)
- Love Will Find the Byway (17)
- A Hard Man to Please (18)
a fallen blackguard - near wasp mound
- An Eroded Key (15) - gives access to solo instance Bloodskull Valley: The Excavation Site
- Terithal's Revenge (18) - inside instance
Wounded Scout - near The Ruins of Val'marr
Orc Lumberjack area
- An Engraved Stump (15)
Near Darklight Wood
Ronam Olansk - east nomad camp
- Quell the Undead (13)
Tiff Squeelunkle - near The Wailing Caves
- Smugglers' Secrets (13)
- Crates on the Nerves (15)
Hanif - west nomad camp
- Plain 'ole Disease (15)
Orwen Neovra - west nomad camp
- The Search for Ariana (15) - takes you to The Wailing Caves
Surveyor Menak - on the hill above Darklight Wood tunnel
- The Wheel of Vaniki (20)
At Fallen Gate
This was originally the access quest for Fallen Gate, but is now just a lore series. Tundis N'Oxyle
Heritage Quests
Far Seas Requisitions
These all drop in the Commonlands, but take you to The Wailing Caves:
- Far Seas Requisition - WC 077 (12)
- Far Seas Requisition - WC 002 (13)
- Far Seas Requisition - WC 124 (13)
- Far Seas Requisition - WC 045 (20)
- Far Seas Requisition - WC 154 (20)
These all drop in the Commonlands, but take you to Fallen Gate:
- Far Seas Requisition - FG 016 (15)
- Far Seas Requisition - FG 073 (15)
- Far Seas Requisition - FG 158 (15)
- Far Seas Requisition - FG 212 (17)
- Far Seas Requisition - FG 244 (18)
Item Triggered
- Bloodskull Orc Bounty (10) - Examine the dropped Borderland Bounty for Bloodskull warriors.
- A Lost Package (11) - Examine the dropped a twine bound package.
- Lion Mane Helm (12) - Examine the dropped an unfinished helm
- A Tour of the Commonlands (12) - Examine the dropped Bootstrutter's Field Guide to the Commonlands
- Completing a Coward's Job (12) - Examine a section of the Wall of Taros at 131.46, -42.4, -834.61 .
- Grum's Inspiring Axe (13) - Examine the axe on the wall at the Crossroads at -433, -44, -277 .
- Stop the Bloodskull Lumberjacks (13) - Examine a pile of chopped wood at -112.21, -46.92, 534.47 .
- The Giggling Orc (13) - Examine four rocks at 64.23, -48.04, -41.87 .
- A Ring's Calling (14) - Examine the dropped The Ring of Val'marr.
- Elephant Hide Boots (17) - Examine the dropped Holey Hide Boots
- Bandit Sash Bounty (17) - Examine the dropped Borderland Bounty for Dervish Cutthroats
- A Strange Stone Wedge (18) - Examine the dropped a Dull Wedge.
- Help the Troll Get Ahead (30) - See Kregnok Legbreaker near the Nek forest Gate
- The Search for Bloodskull Valley (15) - given by a Wounded Scout at 282, -46.93, 502.79
See Also
- For more quests nearby at the same level, see Darklight Wood Quest Series
- For Heroic quests in the Ruins of Befallen (introduced with The Shadow Odyssey) see:
- Befallen Quest Series
- Shadow Odyssey Missions

