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Circle Protections
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Analysis
Circle Protections are beneficial status effects that increase a character's effectiveness toward specific monsters until it wears off or is removed.
Characters whilst under this effect are able to occasionally intimidate an opponent during combat, preventing them from acting in a combat round.
Circle Protections only enable a character to intimidate one specific mob family per Circle.
This is also known as a "Killer" effect.
How to remove the effect
- This effect can be removed manually.
How the effect is gained
Job Abilities
- Beastmaster - Killer Instinct
- Dragoon - Ancient Circle
- Dark Knight - Arcane Circle
- Paladin - Holy Circle
- Samurai - Warding Circle
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Categories: Final Fantasy XI | FFXI Status Effects
This page last modified 2009-05-15 23:15:42.

