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Oceangreen Hills

After the fall of the Combine Empire, the majority of humankind spread out and occupied the center of what was then called Tunaria. These humans lived in small villages upon the fertile plains of Karana and in an area along the western coast called the Oceangreen Hills.

For more details about the Oceangreen Hills, its origins, and its battles with the plague of Bertoxxulous, check out this article.

For a Seeds of Destruction overview, including progression information, click here.
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The Putremancer Wanders by the Time PortalThe Future Surefall GladeConstruction of a Guard TowerOceangreen Wildlife
Glade ResidentsThe Darkpaw CampBayle's IrregularsZombie Catapult
Bayle's FortressThe Sealed Entrance to BlackburrowA Very Bothersome MagusLord Antonius Bayle Looks Over the Hills

117 creatures found in Oceangreen Hills
Name Level Range Type
Picture Included a blackbriar74 - 76 Plant
Picture Included a Blackburrow lurker75 - 75 Monster
No Picture Included a Blackburrow reaver76 - 76 Monster
Picture Included a brown bear74 - 76 Animal
Picture Included a carpenter70 - 70 NPC, Non-Quest
Picture Included a Darkpaw mystic74 - 76 Monster
Picture Included a Darkpaw patroller74 - 75 Monster
Picture Included a Darkpaw warrior75 - 76 Monster
Picture Included a decaying rager74 - 74 Undead
Picture Included a defiled ancient treant78 - 78 Undead
Picture Included a desiccated treeling72 - 74 Plant
Picture Included a diseased bat corpse10 - 10 Object
Picture Included a diseased beetle corpse10 - 10 Object
Picture Included a diseased brown bear corpse10 - 10 Object
Picture Included a diseased gray wolf corpse10 - 10 Object
Picture Included a diseased rat corpse10 - 10 Object
Picture Included a diseased snake corpse10 - 10 Object
No Picture Included a festering corpse73 - 75 NPC, Non-Quest
Picture Included a fire beetle71 - 73 Monster
No Picture Included a flickering light76 - 76 Monster
Picture Included a giant snake71 - 73 Animal
Picture Included a gray wolf72 - 76 Animal
Picture Included a grizzly74 - 76 Animal
Picture Included a grizzly cub73 - 74 Animal
Picture Included a king snake72 - 75 Animal
Picture Included a large rat71 - 73 Animal
Picture Included a mason70 - 70 NPC, Non-Quest
Picture Included a poacher73 - 75 Monster
Picture Included a pustulant cadaver72 - 74 Undead
Picture Included a putrescent corpse73 - 75 NPC, Non-Quest
No Picture Included a putrid skeleton72 - 74 Undead
Picture Included a restless shade75 - 75 Undead
No Picture Included a restless shade pet41 - 41 Summoned
Picture Included a rotting corpse73 - 75 NPC, Non-Quest
Picture Included a skeleton72 - 74 Undead
No Picture Included a Skeleton74 - 74 Undead
Picture Included a tottering treant74 - 75 Undead
Picture Included a twitching cadaver74 - 74 Undead
Picture Included a vengeful harbinger74 - 74 Undead
Picture Included a whiskered bat72 - 74 Animal
Picture Included a wispglow73 - 75 Monster
Picture Included a worker70 - 70 NPC, Non-Quest
Picture Included a zombie bombardier73 - 75 Undead
Picture Included a zombie catapult49 - 49 Object
Picture Included Acolyte Gnoren75 - 75 NPC, Non-Quest
Picture Included Acolyte Harene75 - 75 NPC, Non-Quest
Picture Included Acolyte Hueld75 - 75 NPC, Non-Quest
Picture Included Acolyte Jelneo75 - 75 NPC, Non-Quest
Picture Included Acolyte Jora75 - 75 NPC, Non-Quest
Picture Included Acolyte Koel75 - 75 Quest NPC
Picture Included Acolyte Nolea75 - 75 NPC, Non-Quest
Picture Included Acolyte Vessa75 - 75 NPC, Non-Quest
No Picture Included Adan Uhan74 - 74 NPC, Non-Quest
Picture Included an infected bat73 - 75 Animal
Picture Included an infected brown bear72 - 74 Animal
Picture Included an infected gray wolf72 - 74 Animal
Picture Included an infected king snake71 - 73 Animal
Picture Included an infected large rat71 - 73 Animal
Picture Included an undead soldier75 - 75 Undead
Picture Included Archon Darianna Althus80 - 80 Quest NPC
Picture Included Assistant Josephine85 - 85 Merchant
No Picture Included Blackburrow Nightstalker77 - 77 Monster
Picture Included Blackburrow Outcast77 - 77 Monster
Picture Included Bracka Darkpaw77 - 77 Quest NPC
No Picture Included Brown Bear Denmother78 - 78 Animal
Picture Included Captain Callesh75 - 75 Quest NPC
Picture Included Captain Hiran Tillin80 - 80 Quest NPC
Picture Included Cirtan, Bayle`s Herald85 - 85 Merchant
Picture Included Elder Mystic Foppye75 - 75 Quest NPC
No Picture Included Evon Sewurd73 - 73 NPC, Non-Quest
No Picture Included Farnor the Daybringer75 - 75 NPC, Non-Quest
Picture Included Fripp Darkpaw77 - 77 Quest NPC
Picture Included Garvin Windrunner75 - 75 Quest NPC
Picture Included Gladeshine75 - 75 Quest NPC
Picture Included Gray Wolf Stalker76 - 76 Animal
Picture Included Guard Anjon75 - 75 NPC, Non-Quest
Picture Included Guard Ashon75 - 75 NPC, Non-Quest
Picture Included Guard Brecht75 - 75 NPC, Non-Quest
Picture Included Guard Drial75 - 75 NPC, Non-Quest
Picture Included Guard Emos75 - 75 NPC, Non-Quest
Picture Included Guard Fobler75 - 75 NPC, Non-Quest
Picture Included Guard Liorn75 - 75 NPC, Non-Quest
Picture Included Guard Morna75 - 75 NPC, Non-Quest
Picture Included Guard Ochey75 - 75 NPC, Non-Quest
Picture Included Guard Radha75 - 75 NPC, Non-Quest
Picture Included Guard Teygh75 - 75 NPC, Non-Quest
Picture Included Guard Uonty75 - 75 NPC, Non-Quest
Picture Included Guard Wuith75 - 75 NPC, Non-Quest
Picture Included Guardian of the Glade77 - 77 Animal
Picture Included Ilsa Nigrit75 - 75 Quest NPC
Picture Included Jelurc Canteoul75 - 75 Quest NPC
Picture Included Jeneca Orlofen75 - 75 Quest NPC
No Picture Included Jessica Marsdaughter70 - 70 NPC, Non-Quest
Picture Included Karco Yucille75 - 75 Quest NPC
Picture Included Kerrin the Unkempt78 - 78 Quest NPC
Picture Included Klixcxyk76 - 76 Monster
Picture Included Leria Blandrie75 - 75 Quest NPC
Picture Included Lord Antonius Bayle85 - 85 Quest NPC
Picture Included Magus Wentior74 - 74 Undead
Picture Included Master Putremancer Fellid77 - 77 Monster
Picture Included Migglethorpe the Putremancer76 - 76 Monster
Picture Included Muvinn Vandolan75 - 75 Quest NPC
Picture Included Nanari Keuzel75 - 75 Quest NPC
Picture Included Putrescent Bonelord76 - 76 Undead
Picture Included Raxtor Darkpaw76 - 76 Quest NPC
Picture Included Senior Guard Jenkins80 - 80 NPC, Non-Quest
Picture Included Senior Guard Thompkins80 - 80 NPC, Non-Quest
Picture Included Sephlin of Oceangreen75 - 75 Quest NPC
Picture Included Seradi Stormcaller80 - 80 Quest NPC
Picture Included Sergeant Bronal Cadran75 - 75 Quest NPC
Picture Included Skymane75 - 75 Monster
Picture Included Slitheren75 - 75 Monster
Picture Included Spark78 - 78 Monster
Picture Included Tabron Caulria75 - 75 Quest NPC
No Picture Included Teena Yafner75 - 75 Quest NPC
Picture Included Wandering Soul76 - 76 Undead
No Picture Included Wrathpaw80 - 80 Animal
24 Threads (Search Forums)
Jessica Marsdaughter
Posted: Apr 10th 2009 9:30pm | IP: Logged | Reply to this
6 posts
Score: Decent
human female walking road did not respond to hail
Missing Mob?
Posted: Nov 28th 2008 8:03pm | IP: Logged | Reply to this
*
51 posts
Score: Good
I killed "a Skeleton" he had a capital S in the skeleton part. He was located near the Wall to Oceangreen Village in Oceangreen Hills.
Named
Posted: Nov 25th 2008 3:23am | IP: Logged | Reply to this
**
303 posts
Score: Good
Wandering Soul still missing from the list...
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Paladin Thucidyes of Test
http://eq.magelo.com/profile/1342963
Druid Palida of Test
http://eq.magelo.com/profile/1343131
Come join us on TEST SERVER!
Posting from Northern Italy
More missing mobs
Posted: Nov 12th 2008 5:12am | IP: Logged | Reply to this
**
303 posts
Score: Decent
an infected large rat
an infected king snake
a diseased beetle corpse
a diseased rat corpse
a diseased gray wolf corpse
a diseased snake corpse
a diseased brown bear corpse
----------------------------
Paladin Thucidyes of Test
http://eq.magelo.com/profile/1342963
Druid Palida of Test
http://eq.magelo.com/profile/1343131
Come join us on TEST SERVER!
Posting from Northern Italy
Missing Mob
Posted: Nov 8th 2008 11:55pm | IP: Logged | Reply to this
**
303 posts
Score: Good
Wandering Soul- light blue at 85, named shade, roams around the middle of the zone. I believe the PH for this is a restless shade
----------------------------
Paladin Thucidyes of Test
http://eq.magelo.com/profile/1342963
Druid Palida of Test
http://eq.magelo.com/profile/1343131
Come join us on TEST SERVER!
Posting from Northern Italy
Missing Mob
Posted: Nov 21st 2008 11:15am | IP: Logged | Reply to this
*
63 posts
Score: Good
Dropped Seal of Life
missing mob
Posted: Oct 29th 2008 2:50pm | IP: Logged | Reply to this
*
52 posts
Score: Good
named fire beetle -- Klixcxyk
dark blue to 81
dropped: Archaic Leather Wristguard
missing mob
Posted: Oct 23rd 2008 8:22pm | IP: Logged | Reply to this
13 posts
Score: Decent
Just killed it a second time, same con to my necro. All it dropped this time was a gem encrusted gold nugget. Nothing special, about the same hp's as the rest of the undead, perhaps slightly less than some.
missing mob
Posted: Oct 23rd 2008 8:07pm | IP: Logged | Reply to this
13 posts
Score: Decent
Mob name is "a restless shade" and was wandering a little south of the Blackburrow area. Mob is yellow con at 74, a shadowknight with pet, I resisted his harmtouch as well as blood of hate. Drops were Shade Protoplasm and Manifested Shade Claws. No idea on max hit as I was kiting it with my necro.
Spark
Posted: Oct 21st 2008 12:39pm | IP: Logged | Reply to this
13 posts
Score: Good
New named mob, no listing for it yet. It looks like a wisp and cons DB to 80. I attacked it with my 80 ranger and 80 druid. At first I thought my druid got summoned as he started getting hit but no..my ranger was charmed. Ran in circles until charm wore off and tried taking mob but my ranger got charmed agian and shredded my druid this time. Looks like the new AAs for resisting charm are a must. The fight didn't last too long but I think if it wasn't for the charm I would have shredded Spark. I don't know if it has any other tricks up its' sleeve. Snarable.
Spark
Posted: Oct 21st 2008 1:28pm | IP: Logged | Reply to this
Fleven
Ungainly Ninja
Avatar
**A**
5932 posts
Score: Excellent
Yzor wrote:
New named mob, no listing for it yet. It looks like a wisp and cons DB to 80. I attacked it with my 80 ranger and 80 druid. At first I thought my druid got summoned as he started getting hit but no..my ranger was charmed. Ran in circles until charm wore off and tried taking mob but my ranger got charmed agian and shredded my druid this time. Looks like the new AAs for resisting charm are a must. The fight didn't last too long but I think if it wasn't for the charm I would have shredded Spark. I don't know if it has any other tricks up its' sleeve. Snarable.


Added the mob.
NPC's and Tasks
Posted: Oct 13th 2008 11:31am | IP: Logged | Reply to this
***
1052 posts
Score: Good
Oceangreen Hills and their tasks...........

(I will not where I satnd on them to show that details are self verified or not)


KERRIN THE UNKEMPT (not listed as of this post)

>>>>Cure the Crude

1) Create the healing elixir thet Kerrin described to you. (All)
2) Use the healing elixir on several of the sick plants in the hidden glade. 0/6 (Oceangreen Hills)
3) (Return to Kerrin) (Don't know exact wording as I don't see this step yet, but I know it is to go back to Kerrin).

REWARD: XP, Faction with Citran, 80 Chronobines

NOTES: Kerin will give you a 4-slot container called a Stone Vial.
Combine four foraged Maggots inside it to make Mild Maggot Acid.
Then combine inside it the Mild Maggot Acid, a Pinecone (foraged) and an Oceangreen Wheatgrass (foraged) to make a Vial of Curative Elixir.
The Stone Vial is used up in the 2nd combine.
Use the Vial of Curative Elixir on the shrubs/trees in the cave (you have to kill them to about 50% before you can use it on them).
I am in-progress on this one.
Kerrin is deep in the caves behind the waterfall.
Combine items can be obtained in advance.


>>>>Poach the Poachers

1) Kill 6 Poachers 0/6 (Oceangreen Hills)
2) Speak with Kerrin

REWARD: 30 Chronobines, XP, Faction with Cirtan

NOTES: I finished this one.
Poachers are not too common or populous.


>>>>STOP THE SPREADING

I have not finished Cure the Crude (above), so I can't get this one yet. This one involves killing 10 "blackbrairs," 10 "dessicated" treelings and five "tottering" treelings.

REWARD: 60 Chronobines, XP, Cirtan faction



FRIPP DARKPAW (not listed as of this post)

>>>>Send the Message

1) kill a prominent member of the Blackburrow clan and loot his finger. 0/1 (Blackburrow)
2) Kill several of the gnolls withing Blackburrow. 0/12 (Blackburrow
3) ??? (My guess is you take the finger back to Fripp)

REWARD: 60 Chronobines, XP, Faction with Cirtan

NOTES: I have the task, but Blackburrow zone is not yet available.
Fripp is at the Gnoll camp.


>>>> What Evil Lurks in the Heart of Gnolls?

1) Recover the stolen Darkpaw supplies from the Blackburrow Lurkers. 0/1 (Oceangreen Hills)
2) Deliver the supplies to Fripp Darkpaw 0/1 (Oceangreen Hills)

REWARD: 45 Chronobines, XP, Cirtan faction

NOTES: It appears that every "Lurker" drops the Satchel of Darkpaw Supplies that you need.
I finished this one.



ELDER MYSTIC FOPPYE (not listed as of this post)

>>>Invading the Invaders

NPC would not give out this task yet, as only the "preview" is out, not the expansion, as I type this.

However, it seems to involve killing 20 "feral" gnolls and collecting four Wrext Mal Insignias in Blackburrow.

REWARD: 45 Chronobines, XP, Cirtan faction

NOTE: Foppye is at the Gnoll camp.



BRACKA DARKPAW (not listed as of this post)

>>>>Summary Execution

NPC would not give out this task yet, as only the "preview" is out, not the expansion, as I type this.

However, it seems to involve kill five Wrext Mal Elite and 15 twisted gnolls in Blackburrow.

REWARD: 45 Chronobines, XP, Cirtan faction

NOTE: Bracka is at the Gnoll camp.



SERGEANT BRONAL CADRAN

>>>>Man the Defenses
>>>>No Cure for Death

NOTE: Both of these tasks and the NPC are all ready on Allah.
I have accomplished both and psoted on related pages.
Details for these tasks appear cirrect on those other pages.
It appears the Bronal tasks are meant to lead you to Captain Hiran Tillin for his tasks.


GARVIN WINDRUNNER (not listed as of this post)

>>>>Reduce the Risk

1) Kill 15 Diseased Animals 0/15 (Oceangreen Hills)
2) Speak with Garvin Windrunner (Oceangreen Hills)

REWARD: 40 Chronobines, XP, Cirtan faction

NOTES: The task should actually read "infected" animals rather than "diseased," as it is the infected you need to kill.
I completed this task.


>>>Names for the Faceless

1) Deliver 10 Irregular's Signet Ring to Garvin Windrunner

REWARD: 110 Chronobines, XP, Citran faction

NOTES: The rings drop pretty often off undead in Oceangreen Hills and Oceangreen village.
They can be looted in advance.
I have completed this task.
It appears that Garvin will not give you this task until you have done Reduce the Risk (above).
Garvin is just outside the main door to the fort, inside the fort walls.


TABRON CAULRIA

>>>>Does This Look Infected?

1) Loot infected organs from the animals around Oceangreen Hills and Village 0/5 (all)
2) Loot an undamaged animal organ from animals around Oceangreen Hills and Village 0/1 (all)
3) Deliver the infected animal organs to Tabron Caulria for his research 0/5 (Hills)
4) Deliver the undamaged animal organs to Tabron Caulria for his research 0/ (Hills)

REWARD: 40 Chronobines, XP, Cirtan faction

NOTES: Infected organs can drop from any "infected" MOB.
The undamaged organ is found on the various "diseased" corpses you sometimes see lying on the ground.
They are actually "objects," so to speak.
Open them to loot an undamaged organ.
I completed this task.


>>>>>Salving Grace

1) Collect a Blackened Deathcap Mushroom 0/1 (all)
2) Collect a venom gland from snakes around Oceangreen Hills 0/1 (all)
3) Collect a a peice of fetid flesh from zombies in Oceangreen Hills 0/1 (all)
4) Collect a a sample of reanimated bone dust from skletons in Oceangreen Hills 0/1 (all)
5) Combine the samples to create the experimental disease cure Acolyte Tabron Caulria described to you. 0/1 (all)
6) Test the disease cure on an infected animal. 0/1 (all)
7) Report your findings to Acolyte Tabron Caulria

REWARD: 45 Chronobines, XP, Cirtan faction

NOTES: You will be given Tabron's remedy Bag, at the start, a 6-slot container.
The Mushroom can be obtained in either the Hills or the Village. It is both a MOB drop and a common ground spawn.
Fetid Flesh can be found in both zones (off zombies).
It appears, however, that the Dust can only be obtained in the Hills (skeletons).
The snake gland can be obtained off snakes in either zone as well.
Combine the items in side the Remedy bag to make Tabron's Remedy (the bag is used up in the combine).
Use the Remedy (click from upper inventory slot) on any "infected" animal.
The animal will die/disappear when it finishes casting and it can be used even when the MOB is at 100%.
So, if you can take the hits, just stand there and cast.
I completed this task. Depsite the task references,
Taboran Caulria is not actually called an "Acolyte Tabron Caulria" in the game.


>>>>Test the Waters

1) Pick up Tabron Caulria's special vials from Morris Olberson in Oceangreen Village 0/1 (Village)
2) Collect a sample of water from the ocean near Oceangreen Village 0/1 (Village)
3) Collect a sample of water from the lake in Oceangreen Hills 0/1 (Hills)
4) Collect a sample of water from the pond near Oceangreen Village 0/1 (Village)
5) Collect a sample of water from the glade in Oceangreen Hills 0/1 (Hills)
6) Deliver the water sample from the ocean to Tabron Caulria 0/1 (Hills)
7) Deliver the water sample from the lake to Tabron Caulria 0/1 (Hills)
8) Deliver the water sample from the pond to Tabron Caulria 0/1 (Hills)
9) Deliver the water sample from the glade to Tabron Caulria 0/1 (Hills)

REWARD: 15 Chronobines, XP, Cirtan faction

NOTES: You have to tell Morris "Tabron sent me" and he will then give you the 4-slot bag (Tabron's Vial Pouch) containing four vials you need (An empty vial labled "Pond Water," An empty vial labled "Sea Water," An empty vial labled "Glade Water," and An empty vial labled "Lake Water").
You can dump the bag but keep the vials.
Each vial is named for where you use it.
Go to each of these bodies of water, and click the vial from an upper inventory to fill it (you will get Vial of Glade Water, Vial of Lake Water, Vial of Sea Water, and Vial of Pond Water).
Some work at the waters edge while some didnt seem to work unless you were submerged.
You can collect samples in any order.
I completed this task.


CAPTAIN HIRAN TILLIN


>>>>Familiarity is the Key

1) Find the place Tillin calls "The Ruin" 0/1 (Village)
2) Find the place Tillin calls "Pit One" 0/1 (Village)
3) Find the place Tillin calls "Pit Two" 0/1 (Village)
4) Find the place Tillin calls "The Squaren" 0/1 (Village)
5) Find the place Tillin calls "The Inn" 0/1 (Village)
6) Find the place Tillin calls "The Smithy" 0/1 (Village)
7) Find the place Tillin calls "The Southwest One" 0/1 (Village)
8) Find the place Tillin calls "The Southeast One" 0/1 (Village)
9) Find the place Tillin calls "The Northwest One" 0/1 (Village)
10 Find the place Tillin calls "The Northeast One" 0/1 (Village)
11) Speak with Captain hiran Tillan (Hills)

REWARD: 15 Chronobines, XP, Cirtan faction

NOTES: Basically, the ruins are where it appears the construction is in progress for Qeynos (southeast of zone), then head west and step into the two dug out pits (mining area) and then head on east and basically step inside just about every bulding to get all the location updates.
This will open a sequence of two group missions for you, both in an instanced version of Oceangreen village.


>>>>Stop the Contamination (group mission)

1) Speak with Acolyte Koel 0/1 (Hills)
2) Speak with Billik Broadwake 0/1 (instanced Village)
3) Keep the stores, villagers and supplies safe (instanced Village)
4) Speak with Billik Broadwake 0/1 (instanced Village)
5) Report to Captain Hiran Tillan (Hills)

REWARD: 60 Chronobines, Citran faction

NEW ZONE: Oceangreen Village: Stop the Contamination

NOTES: Hailing Koel (step 2, who is right there with Tillin) ports you into this instanced zone.
You appear at the town "square" (as established in Tillin's first task).
Speaking with Billik (step 3) activates the sequence.
All Village NPC's appear to be spawned just like the normal zone.
Also in the zone is Scumlord Heyanti and Arch Priest Cronkle (who you will not need to kill, but they will emote).
Having a tracker is a good idea for this.
You will get several "waves"of MOB's (seemed like they were two at a time, but for the plaguefly, who was alone) that you need to find and kill to protect the village (Step 3).
I estimate there were 12 waves, and they happened every 2 to 5 minutes (they didn't take all that long).
If you don't find and kill the waves, the MOB's will attack the villagers.
The villagers will fight back, but if too many die or you die, you will loose.
The waves were (a servant of Bertoxxulous, a bentwing plaguefly, a Bertoxxulian Scablord).
A bentwing plaguefly was the task "loot dropper" and spawned about half way through the waves.
Most spawns seemed to be by the ocean and some were north and south of the village by bushes or rocks.
After step 3 updates, speak with Billik (say "Keep") to zone back out to Oceangreen Hills by Acolyte Koel.
All MOBs were Dark Blue and Light Blue at Level 80.


>>>>A Dread Challenger (group mission)

1) Speak with Acolyte Koel 0/1 (Hills)
2) Speak with Billik Broadwake 0/1 (instanced Village)
3) (Protect the villagers) (instanced Village)
4) Speak with Billik Broadwake 0/1 (instanced Village)
5) Report to Captain Hiran Tillan (Hills)

NEW ZONE: Oceangreen village: A Dread Challenger

REWARD: 30 Chronobines, Cirtan faction

NOTES: Step three had a more involved test than I note above, but I can't recall what all it said.
As before, Hailing Koel ports you into this instanced zone.
As before, you appear at the town "square."
As before, speaking with Billik activates the sequence.
As before, all Village NPC's appear to be spawned just like the normal zone and Scumlord Heyanti and Arch Priest Cronkle are also in zone and you don't need to fight them here, either.
Again, having a tracker is a good idea for this as you will face another series of "waves"of MOB's (this time they all seemed to be three at a time, but for the golem and last skeleton).
As before, there were about 12 waves and they didn't take all that long to spawn.
Again, if you don't find and kill the waves, the MOB's will attack the villagers.
The villagers will fight back, but if too many die or you die, you will loose.
The waves were (a Bertoxxulian Scablord, a scabrous ghoul, a tainted ghoul, a pusflesh zombie, a stench flesh golem, a blood-crusted gravebone).
A stench flesh golem was the task "loot dropper" and spawned about half way through the waves.
There was also a blood-crusted gravebone (charbone skeleton) that seemed to be the last wave, but dropped no additional loot.
Most spawns seemed to be by the ocean and some were north and south of the village by bushes or rocks.
After step 3 updates, speak with Billik (say "Keep") to zone back out to Oceangreen Hills by Acolyte Koel.
All MOBs were Dark Blue and Light Blue at Level 80.
Finishing this mission leads you to Lord Antonius Bayle, for what appears to be raid missions.
----------------------------
The truth is out there! The truth hurts! But the truth can set you free! So says Mithaniel Marr the Truthbringer! All hail the Freeport Knights of Truth!

Bonzz of the Knights of Truth, Bertoxx Server

http://www.bonzz.com/bonzz.htm

(please excuse my dyslexic typing skills)
Blackburrow Nightstalker
Posted: Oct 13th 2008 9:35am | IP: Logged | Reply to this
*
77 posts
Score: Decent
killed today. dropped Glimmerlight Amice
----------------------------
Nytecat's junk

Firiona Vie

XUN IZIL DOS PHUUL QUARTHEN, LUETH DRO
Captain Hiran Tillin
Posted: Oct 13th 2008 6:37am | IP: Logged | Reply to this
*
63 posts
Score: Good
Captain Hiran Tillin' is upstairs at fort. At amiable he gives out a explore quest... but at apprehensive, this is all I get...

[Mon Oct 13 12:39:41 2008] You say, 'Hail, Captain Hiran Tillin'
[Mon Oct 13 12:39:41 2008] Captain Hiran Tillin scowls. 'Away with you, pest! You should not be here. Find my sergeant if you're desperate to be put to work.'
Gray Shadow Stalker
Posted: Oct 12th 2008 9:02am | IP: Logged | Reply to this
13 posts
Score: Good
Just killed, dropped Hardened Wolfhide Epaulettes
Magic, Lore, Attuanable
Class: CLR PAL RNG DRU SHM BST
Race: ALL
Shoulders
Size: Medium AC 24
Weight: 1.8 HP 285
Rec Lvl 80 Mana 285
Req lvl 75 End 285

Str 15 Mag 17 Attack 8
Sta 9 +1 Fire 19 hp regen 2
Int 8 Cold 8 mana regen 1
Wis 17+1 Disease 18 Spell shield 1
Agi 21+1 Poison 18 Shielding 1
Dex 10 Dmg Shield 2
Cha 16+1 Accuracy 2
Strike thr. 1
Heal Amount 2
Spell Dmg 2
Clairvoyance 1

Focus Effect:
Synarcana's Efficiency
SPELL EFFECT: REDUCES THE MANA COST OF DETRIMENTAL SPELLS BY UP TO 12 PERCENT. THE BONUS WILL DECAY ON SPELLS OVER LVL 85.

[IMG]http://i181.photobucket.com/albums/x265/hickmanj/EQ000088.jpg[/IMG]

Also dropped:

Archaic Chain Gauntlets
Magic, lore, Attunable, Infusible
Class: RNG, ROG, SHM, BER
Race: HUM BAR ELF DEF HEF DWF TRL OGR HFL GNM IKS VAH FRG DRK
HANDS

SIZE MED, WGT 3.8 REC LVL 80 REQ 75
AC 51 HP 280 MANA 280 END 280 END 280 PURITY 50
STR 24+1 STA 15 +3 INT 4 WIS 23 AGI 20+1 DEX 10+1 CHA 5
MAG 10 FIRE 15 COLD 15 DIS 15 POI 20
ATTACK 3 HP REGEN 3 MANA REGEN 1 SPELL SHIELD 1 COMBAT EFF 2 DMG SHIELD 1 AVOIDANCE 2 ACCURACY 2 STRIKE THR 1 HEAL AMOUNT 1 SPELL DMG 2 CLAIRVOYANCE 1

FOCUS EFFECT: GORENAIR'S FROZEN WRAITH
SPELL EFFET: INCREASE THE DAMAGE OF COLD-BASED SPELLS BY UP TO 35 PERCENT. THIS BONUS WILL DECAY ON SPELLS OVER LVL 85.

[IMG]http://i181.photobucket.com/albums/x265/hickmanj/EQ000090.jpg[/IMG]
----------------------------
Kinmeri Resulots
Lvl 80 Cleric
Proud Officer of Black Tower
Tunare Server
JENECA ORLOFEN
Posted: Oct 12th 2008 5:18am | IP: Logged | Reply to this
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134 posts
Score: Good
in castle to u right as u run in
4980 by neg 971 bu 102

Task giver to kill a named BUT only gives u every 5 hours
u can sometimes get 2 in a row
Named is = Migglethorpe the Putremancer who cannot be snared or rooted
An infected brown bear
Posted: Oct 11th 2008 4:26pm | IP: Logged | Reply to this
13 posts
Score: Decent
Dropped Ward of the Devout Rk 2; Cleric; Lvl 81 spell.

Yay me :)
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Kinmeri Resulots
Lvl 80 Cleric
Proud Officer of Black Tower
Tunare Server
Faction merchant
Posted: Oct 11th 2008 3:54pm | Edited: Oct 11th 2008 4:30pm | IP: Logged | Reply to this
*
102 posts
Score: Good
"Cirtan, Bayle`s Herald"

This guy is the faction vendor for the Oceangreen theme. When you reach Warmly faction you unlock:

Song: Gruber's Lively Crescendo Rk. II
Spell: Bite of the Vitrik Rk. II
Spell: Blessed Aquifer Rk. II
Spell: Bonestitch Effigy Rk. II
Spell: Flashblaze Rk. II
Spell: Mindshear Horror Rk. II
Spell: Preservation of Tunare Rk. II
Spell: Primised Recuperation Rk. II
Spell: Runic Shimmer Aura Rk. II
Spell: Suvival of the Felicitous Rk. II
Spell: Twincast Rk. II
Spell: Ward of Restoration Rk. II
Tome of Sureshot Discipline Rk. II

(sold for plat)

Edited, Oct 11th 2008 7:23pm by philphans
Faction merchant
Posted: Oct 12th 2008 9:29pm | IP: Logged | Reply to this
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128 posts
Score: Default
These are at kindly; not warmly.
Faction merchant
Posted: Oct 12th 2008 8:13pm | IP: Logged | Reply to this
Fleven
Ungainly Ninja
Avatar
**A**
5932 posts
Score: Excellent
philphans wrote:
"Cirtan, Bayle`s Herald"

This guy is the faction vendor for the Oceangreen theme. When you reach Warmly faction you unlock:

Song: Gruber's Lively Crescendo Rk. II
Spell: Bite of the Vitrik Rk. II
Spell: Blessed Aquifer Rk. II
Spell: Bonestitch Effigy Rk. II
Spell: Flashblaze Rk. II
Spell: Mindshear Horror Rk. II
Spell: Preservation of Tunare Rk. II
Spell: Primised Recuperation Rk. II
Spell: Runic Shimmer Aura Rk. II
Spell: Suvival of the Felicitous Rk. II
Spell: Twincast Rk. II
Spell: Ward of Restoration Rk. II
Tome of Sureshot Discipline Rk. II

(sold for plat)

Edited, Oct 11th 2008 7:23pm by philphans


Please upload these to Lucy and list the prices for each, if possible (or just send in a log with prices to eqteam@allakhazam.com).
Tabron Caulria
Posted: Oct 11th 2008 9:56am | Edited: Oct 12th 2008 5:57am | IP: Logged | Reply to this
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134 posts
Score: Good
Task giver top of first stairs in castle u see as u zone in
Gives u task = Does this look infected

After that gives u one called Salving Grcae
where u need to find items
Blackened Deathcap mushroom
Venom gland from a snake
Fetid flesh from zombies
Reanimated bone dust from skeletons
reward = 45 cash things and fraction

Edited, Oct 12th 2008 8:50am by Laeoin
Tabron Caulria
Posted: Oct 12th 2008 6:50pm | IP: Logged | Reply to this
11 posts
Score: Decent
Can you provide more info on the tasks? Not just names, but perhaps steps and dialogs?
Posting from Houston, Tx
Putrescent Bonelord
Posted: Oct 9th 2008 10:25pm | IP: Logged | Reply to this
11 posts
Score: Decent
Putrescent Bonelord. Found it wandering around the zone. Hits for about as much as other named mobs do in the zone. dark blue to a level 80. I dont remember what it dropped, but will find out tomorrow.
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Logeric 80 Warrior
The Stone Coven
Cazic Thule
named
Posted: Oct 9th 2008 1:52pm | IP: Logged | Reply to this
21 posts
Score: Decent
Migglethorpe the Putremancer conned dark blue to my 80 dru, and it does summon. Cast 2 spells before I died, Harm Touch and Blood of Hate (resisted both). Cannot be snared and max hit on druid was 1680. Looks like and easy fight for a group. No idea how druid died as script only shows 8k worth of damage taken before evac went off, but he hit fast )
named
Posted: Oct 31st 2008 11:33pm | IP: Logged | Reply to this
2 posts
Score: Decent
When ever you attempt to zone, there is a small amount of time (well can be significant amount of time if the servers are laggy ) that your still standing there taking hits. So you can die while zoning. Usually when this happens I find that it takes twice as long to zone as you zone into your new zone dead, then zone into your bind spot after that.
Cons
Posted: Oct 9th 2008 3:37am | IP: Logged | Reply to this
Jahim
Scholar
26 posts
Score: Decent
My 70 cleric ran around the zone. All the animals conned between Yellow or red (to help pinpoint the levels) and all had a "relatively weak" tag? I don't think I've ever seen that. The undead solider and "a skeleton" also conned yellow and red, but no relatively weak tag.
mobs on track
Posted: Oct 8th 2008 6:27pm | IP: Logged | Reply to this
41 posts
Score: Decent
Ok lets go into the new expansion. Here a list of mobs I see on track in Oceangreen hills at the zonein from Time:

blue or lightblue to 80:
a rotting corpse
a putrescent corpse
a festering corpse
a wispglow
a zombie bombardier
a king snake
a large rat
a whiskered bat
a fire beetle
a Blackburrow lurker
a blackbriar
a desiccatled treeling
an undead soldier
a tottering treant
a skeleton
a grizzly
a brown bear
a gray wolf
a grizzly cub
a poacher
Jeneca Orlofen
Leria Blandrie
Nanari Keuzel
Karco Yucille
Jelurc Canteoul
Muvinn Vandolan
Acolyte Koel
Acolyte Gnoren
Acolyte Hueld
Acolyte Jelneo
Acoylte Vessa
Acolyte Nolea
Acolyte Jora
Acolyte Harene
Guard Radha
Guard Wuith
Guard Ochey
Guard Liorn
Guard Emos
Guard Drial
Guard Ashon
Guard Uonty
Guard Teygh
Guard Anjon
Guard Morna
Guard Brecht
Guard Fobler
Tabron Cauldria
Garvin Windrunner
white to 80:
Senior Guard Thompkins
Senior Guard Jenkins
Seradi Stormcaller
Archon Darianna Althus
Captain Hiran Tillin
red to 80:
Lord Antonius Bayle
Assistant Josephine
Cirtan, Bayle's Herald
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