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High Priest of Ssraeshza
Raid Encounter
This page last modified 2007-12-18 03:00:26.
Level: 66
Known Loot:
Belt of Mystical Protection
Blackout
Bloodbath
Bone of Bertoxxulous
Earring of Dissention
Glowing Orb of Luclinite
Halo of Enlightening Barriers
Ivory Crystal Greaves
Mindpuncture
Norge`tal
Pearlescent Armlet
Sapphire Studded Mantle
Shield of Ssraeshza
Shroud of Emerald Vines
Spell: Marzin's Mark
Sporecaller
Supple Onyx Chains
Wrath's Edge
Belt of Mystical Protection
Blackout
Bloodbath
Bone of Bertoxxulous
Earring of Dissention
Glowing Orb of Luclinite
Halo of Enlightening Barriers
Ivory Crystal Greaves
Mindpuncture
Norge`tal
Pearlescent Armlet
Sapphire Studded Mantle
Shield of Ssraeshza
Shroud of Emerald Vines
Spell: Marzin's Mark
Sporecaller
Supple Onyx Chains
Wrath's Edge
Known Habitats:
Ssraeshza Temple
Ssraeshza Temple
Click Here to report a correction
Never been here before, lvl 63 ranger is handling it ok. I walk through the ante chamber attract 2 mobs. I'm fighting them, and since I have a 238 pt damage shield. I run int the little hall right before the arch prist room. the ** entire** room of 8 mobs decends upon my bony woodelf ass. So if you are high enough they won't all aggro (I wasn't), if you aren't I think someone who can FD, and an ench will solve this. FD'er approaches door, grabs mobs and FD's. Ench picks odd and mez's mobs, rinse and repeat. Still very hairy.
I went after the High Priest of Ssraeshza for the first time ever today. I used an 85 magician,2200 aa, he parsed to about 951,131 hit points. Straight burn,the fight lasted about 200 seconds. There wasn't a chance for the other guys to heal him, he didn't drop anything nice of course: Sporecaller, Earring of Dissention, Belt of Mystical Protection, and miscellaneous spells. =(
Edited, Dec 2nd 2009 12:34pm by MeritheContrary
Edited, Dec 2nd 2009 12:34pm by MeritheContrary
41 posts
Solo'd today (with help of healer merc) on my lvl 80 necro. Got cure poison clicky shoulders, and shaman click staff with the waist/arms item. Wasn't very difficult. But I completely agree. Get his life to a certain point, finish up the adds, then burn HP the rest of the way. Works like a charm, and I'll be doing it every time he is up until my alts get everything they want from him.
Bludysky Bludyrain
Big Pimp'n on E-marr
Big Pimp'n on E-marr
I was bored today and decided to whack some stuff in Ssra. Tip on this guy: Beat him to 12% without killing adds, kill adds, then kill him. Once at 10% or lower they adds will heal, and as stated here they respawn every 5 minutes, so killing them during the fight is moot.
1 post
Was also able to "solo" him as a Lv 85 Ench. Tanked HP and all adds while cleric merc healed- she stayed at FM the whole time. Just kept nuking him down although it was slow with all of those mobs beating on me. Had 32k hp/30k mana and most defensive AA done. Mostly did it for fun but was hoping for the Rogue dagger.
Anyhow, just about anyone should be able to kill him now with a merc. Happy hunting!
Anyhow, just about anyone should be able to kill him now with a merc. Happy hunting!
31 posts
Ranger friend solo'd this event.
Tanked all the adds, burned HP mana pool down.
Killed HP then adds.
Grats my level 1 warrior on some loot.
Tanked all the adds, burned HP mana pool down.
Killed HP then adds.
Grats my level 1 warrior on some loot.
Mollany the Graceful Lady
<Spite Club>
85 Lyricist of Brell Serilis
<Spite Club>
85 Lyricist of Brell Serilis
14 posts
Soled tonight, fight took over 2 hrs, 80 pally, with hot pots, and bp from from ToB , killed adds at first and then DS'ed em down after Hp was at 50 , if not he will get healed by adds. adds took 5 mins or so to pop each time, dropped wrath, earring and shoulders and a few spells , not much to gain by this but besides saying I did ...
80 pally, 17.5k unbuffed 3800ac
Redwrench, Paladin on the xegony server
Edited, Jul 1st 2008 8:59am by Redwrecnh
80 pally, 17.5k unbuffed 3800ac
Redwrench, Paladin on the xegony server
Edited, Jul 1st 2008 8:59am by Redwrecnh
Bst, shammy, druid. Druid tanked all 12 adds the whole fight in the little hallway DS was on so they started summoning, next time ill take it off. Bst tanked with shammy heals easily the whole time. Never saw a CH with them outta his room, reptile seemed to be enough healing for the druid to stay alive alone. Maybe 15-20 mins till it dropped, very easy fight now.
Duo is possible (someone for all the adds and someone to solo named), solo is a stretch due to the number of adds and the fact that they heal and respawn fast enough to be a pita.
Good way to twink alts and seek revenge on raid mobs from years past.
Duo is possible (someone for all the adds and someone to solo named), solo is a stretch due to the number of adds and the fact that they heal and respawn fast enough to be a pita.
Good way to twink alts and seek revenge on raid mobs from years past.
Sleep is a sugestion, just like speed limits.
Naturalist Xarra Ishigh <Triton> 80th Seasoned Stoner Druid of Povar
Naturalist Xarra Ishigh <Triton> 80th Seasoned Stoner Druid of Povar
2 rangers 14k hp
1shaman 11k mana
cleric 9.5k mana
warior 16k hp
all the statts are buffed
the stun is avoidable by standing behind one of the pillars form his "house"
the only problem we had was keeping the adds clear when they spawn the immidiately begin casting Cheal on HP witch is verry verry anoying
we did this fight 7 times or os took us 35misn eatch time
1shaman 11k mana
cleric 9.5k mana
warior 16k hp
all the statts are buffed
the stun is avoidable by standing behind one of the pillars form his "house"
the only problem we had was keeping the adds clear when they spawn the immidiately begin casting Cheal on HP witch is verry verry anoying
we did this fight 7 times or os took us 35misn eatch time
Raid killed him with 25 today. Dropped 2 shrouds, a blackout and 2 chains.
16 posts
how hard is this guy say compared to emp ..... we downed him tonight with 47 pretty clean fight 1st try and working on emp keys and i heard this guy is alot like emp so was just wondering
3 posts
HP has been boosted recently. He is hitting harder and faster. Unslowable and rampage a lot harder then the emp.
With more adds to control (granted weaker then the emperor's body guards), all he needs now and a decent DD and more HP and he'll be tougher then the emp =P.
With more adds to control (granted weaker then the emperor's body guards), all he needs now and a decent DD and more HP and he'll be tougher then the emp =P.
#Septre,
Posted: Jun 26 2004 at 8:24 PM, Rating: Sub-Default, (Expand Post) Dropped by Nemsis on Brell
#Mistress Vebarella,
Posted: Jul 15 2004 at 1:26 PM, Rating: Sub-Default, (Expand Post) Dropped by Nemsis on Brell for the 3rd time on July 14th!
8 posts
Getting to the High Priest is isn’t too bad, you just make a left instead of a right that you would usually take to go to the Arch Lich. You still need a key to get through the locked door. You want to setup in the Jail area just before the High Priest area. You can tell you are in the jail because there are no mobs and you see Captured Thought Horrors in jail cells. Here you can buff and go over strategy.
Ok, next step is to pull the two snakes guarding the entrance to the High Priest room. There are golems along the wall, but they have very small agro ranges. You should be able just walk down the center and pull the snakes. Kill them off. Ok so now you have the High Priest room, which sucks, there are a bunch of snakes in here. So let’s clear some stuff up, nothing can be charmed that we could see, we tried. The disciples can be banished. The Zels you want to mez, and the Priests you want to off tank. So our strategy was, we had a bunch of the tanks and mezzers, pretarget mobs with bind sight. We also created a crowd control group of a chanter/bard, shaman, cleric, and a couple tanks.
Then we had whichever tank we wanted to be the rampage tank on the High Priest hit the High Priest with an arrow, which agroed the whole room. The puller then ran back to the jail room, where everyone went to work. The mezzers mezzed the 4 Zel snakes. We had another group of people off tank and debuff the priests, but we did not kill them. Then we had the rest of the raid kill off the all the disciples. At this point the raid will split. The crowd control group will stay, keeping the Zels mezzed and off tanking but not really trying to kill the priests. Everyone else heads to the hall before the High Priest. One note, there is a nasty trap that needs to be disarmed in that hall. It will remove your clarity, so get someone to disarm it before moving the raid in there. The golems are probably still along the wall, just stay in the middle and you should be fine.
Ok so now enter the High Priest room and stay along the back wall. Have the main tank and the rampage tank start plunking arrows into the High Priest to set agro. It goes without saying, he is perma rooted. Then slowly have your complete heal chain move up to the High Priest. If you look at the picture above, he is in a sort of cage with pillars at the 4 corners. Have the chain move up behind the pillar to break line of sight. So you will be at 45 degree angles to the High Priest, with a pillar between you and it. This will save you from the AE that is a stun. Doesn’t really do damage, but the chain will get all screwed up if people get stunned.
You don’t have much time stuff respawns fast. Get the main tank going, and start the chain. Have a couple healers like druids or shaman keep the rampage tank alive, while the rest beat on the High Priest. He has a lot of HP’s. He isn’t very resistant to nukes, but can’t be slowed, and he will dispel himself. So just beat on him. Now the key part. Stuff will respawn. It will be the disciples. As soon as they pop, everyone but the main tank and rampage tank, break off and kill them. You can use banishment of shadows from necros and clerics, but the recast time is long, so best to just have everyone beat on them just in case, they die fast. After they are dead, reengage the High Priest.
The stun is annoying but won’t kill you. I was in a group with a bard and had magic resist and 500 and I resisted maybe only a couple of the AE’s so just plan on being stunned and just deal with it.
You should be able to drop him in a few minutes, you might get 2 or 3 rounds of respawn depending on how large your raid was. We had 32 I think, but can be done with less, we just had a lot of bots. The key is the group that is doing the crowd control, because as long as they can keep the 8 snakes under control in the jail, you are fine. If they lose control and a priest comes back to the High Priest room, it will suck, because the High Priest will get comped. Anyway, after he is dead, head back to the jail, and save the crowd control group. Then go back to the High Priest room, and hand out loot. Snakes will keep respawning, so don’t fall asleep, but it won’t be a big deal for you.
Good luck
Pinbin Valendral
The Violet Hour
Quellious
Ok, next step is to pull the two snakes guarding the entrance to the High Priest room. There are golems along the wall, but they have very small agro ranges. You should be able just walk down the center and pull the snakes. Kill them off. Ok so now you have the High Priest room, which sucks, there are a bunch of snakes in here. So let’s clear some stuff up, nothing can be charmed that we could see, we tried. The disciples can be banished. The Zels you want to mez, and the Priests you want to off tank. So our strategy was, we had a bunch of the tanks and mezzers, pretarget mobs with bind sight. We also created a crowd control group of a chanter/bard, shaman, cleric, and a couple tanks.
Then we had whichever tank we wanted to be the rampage tank on the High Priest hit the High Priest with an arrow, which agroed the whole room. The puller then ran back to the jail room, where everyone went to work. The mezzers mezzed the 4 Zel snakes. We had another group of people off tank and debuff the priests, but we did not kill them. Then we had the rest of the raid kill off the all the disciples. At this point the raid will split. The crowd control group will stay, keeping the Zels mezzed and off tanking but not really trying to kill the priests. Everyone else heads to the hall before the High Priest. One note, there is a nasty trap that needs to be disarmed in that hall. It will remove your clarity, so get someone to disarm it before moving the raid in there. The golems are probably still along the wall, just stay in the middle and you should be fine.
Ok so now enter the High Priest room and stay along the back wall. Have the main tank and the rampage tank start plunking arrows into the High Priest to set agro. It goes without saying, he is perma rooted. Then slowly have your complete heal chain move up to the High Priest. If you look at the picture above, he is in a sort of cage with pillars at the 4 corners. Have the chain move up behind the pillar to break line of sight. So you will be at 45 degree angles to the High Priest, with a pillar between you and it. This will save you from the AE that is a stun. Doesn’t really do damage, but the chain will get all screwed up if people get stunned.
You don’t have much time stuff respawns fast. Get the main tank going, and start the chain. Have a couple healers like druids or shaman keep the rampage tank alive, while the rest beat on the High Priest. He has a lot of HP’s. He isn’t very resistant to nukes, but can’t be slowed, and he will dispel himself. So just beat on him. Now the key part. Stuff will respawn. It will be the disciples. As soon as they pop, everyone but the main tank and rampage tank, break off and kill them. You can use banishment of shadows from necros and clerics, but the recast time is long, so best to just have everyone beat on them just in case, they die fast. After they are dead, reengage the High Priest.
The stun is annoying but won’t kill you. I was in a group with a bard and had magic resist and 500 and I resisted maybe only a couple of the AE’s so just plan on being stunned and just deal with it.
You should be able to drop him in a few minutes, you might get 2 or 3 rounds of respawn depending on how large your raid was. We had 32 I think, but can be done with less, we just had a lot of bots. The key is the group that is doing the crowd control, because as long as they can keep the 8 snakes under control in the jail, you are fine. If they lose control and a priest comes back to the High Priest room, it will suck, because the High Priest will get comped. Anyway, after he is dead, head back to the jail, and save the crowd control group. Then go back to the High Priest room, and hand out loot. Snakes will keep respawning, so don’t fall asleep, but it won’t be a big deal for you.
Good luck
Pinbin Valendral
The Violet Hour
Quellious
to clarify, there are indeed 12 snakes guarding HP. the 4 zel's we kept mezed, the 4 priests were low-dmg tank CC'd, and necros banished the 4 disciples. we took care of all CC in the room before HP while the main raid handled the big snake.
Lokhelk
6 posts
Great post. One thing to add. The disciples have very low MR and can be charmed by necros (or spare enchanters). With Tash or Malo, charm will last several minutes and they hit slow enough that they are easy to get back under control when they get loose. If you have four necros, they can charm the disciples and use them against High Priest in lieu of regular pets.
Edited, Tue Jun 22 04:20:52 2004
Edited, Tue Jun 22 04:20:52 2004
10 posts
I Don't get it. Do the Shissar worship their Emporer Ssraeshza? Or this Rhag`Zadune? Any info from some loremasters would be appreciated.
Dwarven Ale beats yer hanky-panky Elven Wine any day.
25 posts
Though the Shissar were created by Cazic-Thule, I never saw much evidence that the were big into worshipping him or anyone else.
From what I've seen, the Shissar build temples to themselves. They beleive that they are gods themselves. And for that and other heresies, they were punished. Their empire on Norrath was destroyed and the majority of their race was killed. What remained fled to Luclin and built the temple there and made the Grey an airless wasteland to help with defense.
From what I've seen, the Shissar build temples to themselves. They beleive that they are gods themselves. And for that and other heresies, they were punished. Their empire on Norrath was destroyed and the majority of their race was killed. What remained fled to Luclin and built the temple there and made the Grey an airless wasteland to help with defense.
Aranflyn Moonwind
Druid servant of Tunare and the Sign of One
Karana server
Druid servant of Tunare and the Sign of One
Karana server
They were created by CT but the emp began to think of himself as a god and the snakes worshiped the emp.
That pissed off CT and he sent the green mist to kill them all. Thats Y they left Norrath and built the temple in the grey and created a vacuum to keep the mist out.
That pissed off CT and he sent the green mist to kill them all. Thats Y they left Norrath and built the temple in the grey and created a vacuum to keep the mist out.
Danille Impholder
The Tribunal - Vallis Aspectus
Keep Norrath Safe
No longer a premium member due to IGN
The Tribunal - Vallis Aspectus
Keep Norrath Safe
No longer a premium member due to IGN
It is no longer possible to say for certain how many people it takes to take these mobs down because of the equipment variation from char to char and guild to guild.
This fight is good prep for the Emperor. HP is a relative wuss, but he has guards that must be engaged but not killed, like emperor, has some that must be mezzed, but not killed, like emperor.
I like 24 plus, if you tell me you have done it with half that number I will not disbelieve.
Only other thing, after doing Emperor a time or two should be a 30 to 40 min fight (from start of fast clear)to loot given out. Reminds me of Xanamech in POI.
Good luck and God bless. I pray I have offended no one.
This fight is good prep for the Emperor. HP is a relative wuss, but he has guards that must be engaged but not killed, like emperor, has some that must be mezzed, but not killed, like emperor.
I like 24 plus, if you tell me you have done it with half that number I will not disbelieve.
Only other thing, after doing Emperor a time or two should be a 30 to 40 min fight (from start of fast clear)to loot given out. Reminds me of Xanamech in POI.
Good luck and God bless. I pray I have offended no one.
9 posts
If some one could be so kind as to post a comparison on these two mobs? If your guild can take out HP... Emp just about the same?
----===== Don't worry... I got your back...*Utumen begins to cast the gate spell...*----=====
The tactics of the encounter are about the same, in that you have 6-8 mobs that are mezzed or mez-tanked, but Emperor himself is significantly tougher than High Priest -- hits much harder, and many more hit points.
Help keep Allakhazam useful -- rate posts.
How many people does it take to bring him down?
We did him with 47 the other night. Was a preety clean fight .. a couple deaths here and there. We had around 3 or so groups that constantly killed adds while the others stayed on HP. Not that bad of a fight, the stun gets quite annoying after awhile though. I would NEVER attempt this guy with less then 24 people unless your time geared.
Dead to a force of 13, all pre-EP-gear.
Question: What was the make up of the force?
Scourge Knight of Innoruuk, 70th Circle on Firiona Vie
Member of the Planar Campaign
Magelo - http://www.magelo.com/eq_view_profile.html?num=1065059
Member of the Planar Campaign
Magelo - http://www.magelo.com/eq_view_profile.html?num=1065059
32 posts
Is this guy harder or weaker then the emp and does he have 1mill hp like the emp?
Around 500,000 HP, similar to Xerkizh the Creator and Vyzh'dra the Cursed.
Overlord Karlea Shadowforge (Firiona Vie)
http://www.magelo.com/eq_view_profile.html?num=215107
http://www.magelo.com/eq_view_profile.html?num=215107
The High Priest has 8 "bodyguards", if you could call them that. All 8 of these mobs in the HP room, can be brought back to the jail room and charmed. The Third Disciple of Rhag, Fourth Disciple of Rhag, Fifth Disciple of Rhag, and the Sixth Disciple of Rhag, can all be charmed by a Necro. Zel'Krioz, Zel'Rekushoz, Zel'Zachum, and Zel'Zoszh can all be charmed by an Enchanter. You should also keep a healer, like a Shaman in there just in case something goes wrong. After HP is disposed of, the Necros can use a spell called "Banishment of Shadows" on their charmed pets, but the Enchanters need the raid force to come and kill theirs.
Niolen Silvertree
Druid of the 52nd season
Worshipper of Tunare
Player on Mithaniel Marr
http://www.magelo.com/eq_view_profile.html?num=759043
Niolen Silvertree
Druid of the 52nd season
Worshipper of Tunare
Player on Mithaniel Marr
http://www.magelo.com/eq_view_profile.html?num=759043
6 posts
hehe no High priest has 12 "bodyguards" 4 zez.. (mezzable slowable flurry hits for about 400) 4 disciple of rhag (unmezzable unslowable doesnt hit hard) and 4 ssrazhan bloodpriest.. (those SUX if they repop during the fight and u dont kill them fast... they ll CH the highpriest of ssra)
7 posts
How hard does he hit? HP? enrage/flurry/rampage? rooted mob??
38 posts
enrage = yes
flurry = no
rampage = yes
rooted = yes (but the 12 others in his room are not)
flurry = no
rampage = yes
rooted = yes (but the 12 others in his room are not)
he rampages A LOT....and i do mean A LOOOOOT...rampage after rampage after rampage
His other proc is AE stun, Ssraeshza's Command http://lucy.fnord.net/spell.html?id=2048&source=Live
#burtschoder the Vile,
Posted: Apr 08 2003 at 6:10 PM, Rating: Sub-Default, (Expand Post) n e 1 know how many peeps it takes to keel this sucka? say, all lvl 60+ would be very much appreciated 8D
3 posts
also drop...
Mindpuncture
MAGIC ITEM LORE ITEM NO DROP
Slot: RANGE PRIMARY
Skill: peircing Atk Delay: 17
DMG: 15 AC; 15
Magic DMG; 10
STR: +15 STA: +10 CHA: +15 INT: +20 AGI: +10 HP: +85 MANA: + 85
Recommended level of 51
Effect: Drain Mana (Combat)
WT: 1.0 Size MEDIUM
Class: NEC WIZ MAG ENC
Race: ALL
Mindpuncture
MAGIC ITEM LORE ITEM NO DROP
Slot: RANGE PRIMARY
Skill: peircing Atk Delay: 17
DMG: 15 AC; 15
Magic DMG; 10
STR: +15 STA: +10 CHA: +15 INT: +20 AGI: +10 HP: +85 MANA: + 85
Recommended level of 51
Effect: Drain Mana (Combat)
WT: 1.0 Size MEDIUM
Class: NEC WIZ MAG ENC
Race: ALL
~Zizbar 68th Arch Convoker of Test
~Zizbak 64th Beguiler of Test
~Nnayr 63rd Grave Lord of Test
~Zizbar 55th Revenant of Saryrn
~Zizbot 55th Luminary of Saryrn
~Zizbak 64th Beguiler of Test
~Nnayr 63rd Grave Lord of Test
~Zizbar 55th Revenant of Saryrn
~Zizbot 55th Luminary of Saryrn
11 posts
Can this gimp be slowed?
11 posts
He was slowed when we fought him, by our 65 shaman, i think it was a dot, or a malo, not sure, but it was 40% slow.
Aaeamyen
Aaeamyen
#UberUberEci,
Posted: Nov 28 2002 at 2:16 AM, Rating: Sub-Default, (Expand Post) we killed him yesterday, well he droped a +18 int and +18 wis earing, Whitch I repeat is not listed where the loot is, and he also droped a necklace +13 cha +13 str and +13 stamina and +13 agility, war, clr, mnk, rog, rng, pal only
Does anyone have feedback on how to fight this thing? I checked the URL's listed in this thread and the posts are old enough that the information isn't available anymore.
Thanks!
Thanks!
keep healers behind HP so they aren't effected by the 100DD with stun proc. If the mob turns and the clerics get stun, there's a good chance of a wipe since it'd screw up the CH cycle. Best to have all melee at side and front of the mobs, rogues being slightly on the backside to allow backstabs from the side. this way if anyone gets aggro the mob won't turn towards your healers.
mobs will respawn in the room during the fight. The third/fourth/fifth/sixth disciple of rhag can easily be banished so they aren't a problem. The Zels are mid/high 50s and are mezzable from what I remember.
mob rampages so it's your typical MA/rampage tank sort of fight. As long as aggro is controlled and CH cycle is good, the whole encounter isn't too difficult.
mobs will respawn in the room during the fight. The third/fourth/fifth/sixth disciple of rhag can easily be banished so they aren't a problem. The Zels are mid/high 50s and are mezzable from what I remember.
mob rampages so it's your typical MA/rampage tank sort of fight. As long as aggro is controlled and CH cycle is good, the whole encounter isn't too difficult.
[65 Deceiver][link=www.magelo.com/eq_view_profile.html?num=362635] Derrict [/link](Halfling) <[link=www.hossguild.org]Hoss[/link]>
38 posts
Standing behind him does nothing, but if you look at the picture closely, you'll see he's standing in a kinda cage. You can stand behind the pillar of the cage and not get hit if you want. Best to mez the zel's the whole fight, keep them outside the room in the hall. Off tank the others with any spare warriors/sks/pallys worked well for us. If you have any clerics with banishment of shadows you can just use that every 5-8 mins, whatever the spawn time is.
1 post
Target the HP and hail. If it just says "Hail" your not in Line of Sight...if it says "Hail, High Priest...." your gonna get stun'd.
Killed him a few days ago. You get stunned if you are in front of him, or behind him now.
Marshall Chronopolis Matsumoto
80 Hero o' Brell
Illusion of Apathy
Cazic-Thule server
80 Hero o' Brell
Illusion of Apathy
Cazic-Thule server
#decairn,
Posted: Sep 29 2002 at 12:42 AM, Rating: Sub-Default, (Expand Post) Bloodbath dropped recently?
Dropped for us last week, gratz Garvin!
Not so coldy charted, it's merely just a question of your honesty...
6 posts
13/20 3 fire bane , 3shissar bane
str sta 10 hp 90 , SV all 5
effect: Ember Strike (150 DD)
war pal rng shd brd rog 1hs
str sta 10 hp 90 , SV all 5
effect: Ember Strike (150 DD)
war pal rng shd brd rog 1hs
Scholar
40 posts
Cohort Chalybeius on Cazic-Thule got an unlisted item
Wrath's Edge 12/20 3fire 3shissar bane
10str 10sta 5saves effect: Ember Strike
war pal rng shd brd rog 1hs
Tkila Sunrise
59 Vah Shir Troubadour
<Cohort Chalybeius>
Cazic-Thule Server
Edited, Thu Aug 22 21:43:35 2002
Wrath's Edge 12/20 3fire 3shissar bane
10str 10sta 5saves effect: Ember Strike
war pal rng shd brd rog 1hs
Tkila Sunrise
59 Vah Shir Troubadour
<Cohort Chalybeius>
Cazic-Thule Server
Edited, Thu Aug 22 21:43:35 2002
9 posts
Element of Darkness on CT just killed HP, and we got a sword not listed.
Stats where
53/45 5sta 10wis 10int 5agi 100hp 100mana. Effect: Descending Might
SHD/WAR/PAL
Stats where
53/45 5sta 10wis 10int 5agi 100hp 100mana. Effect: Descending Might
SHD/WAR/PAL
Anonymous
Does the Norge'Tal drop off this guy? Or was it a priestess?
#Jehanumm, Eater of Souls,
Posted: Apr 19 2002 at 12:43 PM, Rating: Sub-Default, (Expand Post) And he dropped the Hatebringer when he went down. KTF has actually taken him down 3x now and this weekend will be doing it again.
#Anonymous,
Posted: Apr 22 2002 at 1:59 PM, Rating: Sub-Default, (Expand Post) Just to be clear, yes we've taken down the HP, but no, a Hatebringer didn't drop off of him, as it drops off the Creator =)
#Mekaros,
Posted: Jul 23 2002 at 4:55 PM, Rating: Sub-Default, (Expand Post) KTF is awesome,but shouldnt Stasis or IV be able to take this guy out? Neither are as big(To my recollection) as KTF but they have some major firepower.
Anonymous
Darkwind...ha say I am jealous of ubers if you want or not, but back in the day before Ayonae Ro and they were on Sol Ro. well...let's just say they are nothing but selfish, demanding, zergified, self-centered, codflopping scrubs who KS other guilds just because they think they are better than everyone else. Oh can't wait to see this not even get posted. Would be funny to see it get posted though and see the response from some of sorry @#@&(# peons. Now on the other hand Paradigm, FoH, Afterlife, Legacy of Steel, Blood of the Spider, etc. I don't really have a problem with them...but Darkwind has SOME(no not all) people in it that make it the absolute most arrogant and annoying guild in all of EQ.
/em wipes forehead
Damn I feel better....and f*ck you Darkwind, don't worry we don't miss you on Sol Ro.
P.S. Shutup I can hear ya crying cuz someone put ya down already. On a side note....sorry to waste your time Illia. =/
/em wipes forehead
Damn I feel better....and f*ck you Darkwind, don't worry we don't miss you on Sol Ro.
P.S. Shutup I can hear ya crying cuz someone put ya down already. On a side note....sorry to waste your time Illia. =/
Anonymous
Bloodbath - piercing
avg. 16
delay. 21
damage bonus. 11
skill mod backstab. 12%
str. 15
dex. 10
sta. 5
hp. 100
sv magic. 20
effect. Bloodbath(worn)
Recommended level. 60
Class. Rog
Race. All
avg. 16
delay. 21
damage bonus. 11
skill mod backstab. 12%
str. 15
dex. 10
sta. 5
hp. 100
sv magic. 20
effect. Bloodbath(worn)
Recommended level. 60
Class. Rog
Race. All
#Anonymous,
Posted: Jun 24 2002 at 3:30 PM, Rating: Sub-Default, (Expand Post) this is becoming an obsessive newbish thing to say... most people i've noticed always add in that little tidbit about the damage bonus...
#Anonymous,
Posted: Mar 22 2002 at 7:56 PM, Rating: Sub-Default, (Expand Post) My guild called kill the high priests of norrath killed him with only 14 of our 100+ people. Dropped noob caster gear... And well ore.
#Anonymous,
Posted: Feb 13 2002 at 8:11 PM, Rating: Sub-Default, (Expand Post) I solo'ed this guy. Then I charmed the Sleepr and took him for a walk thru Fironia Vie
#Anonymous,
Posted: Feb 08 2002 at 3:19 AM, Rating: Sub-Default, (Expand Post) The guild BUG EATERS killed him on Zeb. Yep they did it with just 2people too. A rogue to tank and a bard to heal. Then when they were done they took his body to Maidens and we all ate barbeque. mmmmmmm Shissar
#Anonymous,
Posted: Feb 05 2002 at 9:34 AM, Rating: Sub-Default, (Expand Post) Darkwind killed the upgraded High Priest: http://www.darkwind-guild.com
#Anonymous,
Posted: Feb 04 2002 at 7:13 PM, Rating: Sub-Default, (Expand Post) Try looking in the archives you putz.
#Anonymous,
Posted: Jan 28 2002 at 7:40 AM, Rating: Sub-Default, (Expand Post) Hmm... BotS didn't kill HighPriest i think...
#DjBri,
Posted: Jan 09 2002 at 4:19 PM, Rating: Sub-Default, (Expand Post) Can anyone post what his loot is, any spells, loot, ect. Thank you in advance.
#Anonymous,
Posted: Dec 30 2001 at 5:44 PM, Rating: Sub-Default, (Expand Post) NO!! it was <Blood Circle> who killed him! hahaha = )just jokeing
#Anonymous,
Posted: Feb 01 2002 at 12:24 PM, Rating: Sub-Default, (Expand Post) who posted that? im in blood circle on prexus hehe (Kalenith)
#Anonymous,
Posted: Dec 29 2001 at 11:44 AM, Rating: Sub-Default, (Expand Post) the guild blood of the spider killed him





