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Vishimtar the Fallen

Uploaded July 24th, 2007
Updated July 26th, 2007
Remove any damage shield buffs you may have before engaging.
Vishimtar hits for ~4000; AE rampages (mitigated to ~1000); enrages; and casts Shadow, Aura, and Withering Corruption throughout the event.
Four incorporeal shadows spawn at around 75% health. If an incorporeal shadow (low hits; low hitpoints) is killed, a lifedrain shadow (hits for 2000; flurries) spawns in its place.
After a random amount of time passes after being engaged (~3-6 minutes), tainted eggs begin spawning at somewhat random intervals (~75-120 seconds). Only blunt weapons have an effect on eggs. If they are not killed in good time, several corrupted drakelings (hit for ~1200; flurry) will spawn.
Four corrupted drakes get into the action at 50%. They are snareable and should be kited, as they respawn immediately upon being killed.
Beginning at 25% health, Vishimtar begins casting Creeping Doom at 45 second intervals. Four random players will be hit at a time. This spell must be cured within ~48 seconds of it hitting otherwise the affected player will be deathtouched. To cure, say "shoulder my burden" to one of the mournful spirits roaming the perimeter of the cavern.
For each player cured of the DT, Vishimtar can be damaged another 1%.
If anyone dies, or goes linkdead, at any time in the event, a spirit wraith (mezzable; hits for ~1500) will spawn in their place (this does not include pet deaths).
Killing a cloud of concentrated chaos will fill up everyone's health and mana.
Following Vishimtar's death, his AE effects will wear off and all adds will despawn. A chest with additional loot spawns.
Vishimtar roars furiously, 'Who would dare encroach upon our home and disturb the nest? I must protect the eggs.'
Vishimtar's Aura
Vishimtar's Corruption
Vishimtar's Shadow
Withering Corruption
The Accursed Nest: In the Shadows
Dragons of Norrath Progression (Evil)
Dragons of Norrath Progression (Good)
Dragons, Dragons, Dragons
In the Shadows
Mask of the Hidden
Edited, Aug 14th 2009 11:27pm by Starthyas
raid mob ? sure,you can still kill him with a full raid,but :)
Vishimtar himself dropped his usual: Eye of Vishimtar and six Shadowscale of Vishimtar.
When a tank gets Withering Corruption, we try to cure it with the Shaman spell Pure Spirit before it turns into Vishimtar's Corruption. It seems though we have not had any luck with this, even with 2 or 3 Shaman casting at the same time on the MT. I've tried RC and Purify on the MT as well. Is there anything else we can try?
Spawns four incorporeal shadows as it drops from 77% to 75% health.
You can't kill these, they auto respawn and become tougher and tougher each time. Only can kite via ranger/bard. Or mez with enchanters.
Starts spawning tainted eggs upon reaching ~70-75%.
Only can be killed with blunt weapons. If you do not kill, they
break open and 4-5 mobs come out which must be kited or mez'ed.
You kill, they respawn stronger.
Corrupted drakes get into the action at 50%.
Same deal. Kite/Mez.
Begins casts of Creeping Doom at 25%.
This is an instant kill spell if you let it countdown.
There is npc called Mounrful Spirits or something like that.
They look like white clouds. Have youe entire raid Hotkey saying
"Shoulder my burden."
When Vish starts doing the DT spell he can no longer be Dps.
You have to wait for a player to get the spell on him.
Run and say shoulder my burden. Once the spell is removed, Vish can now go down exactly 1%. You must do this from 25% to 0% (Death).
Remember, if you ignore it and you die. The Dark Blues spawn upon ur death and pwn the raid unless kited/mez'ed.
Another fight similar to this is Warden Hanvar in CoA.
Key Points:
All the Mobs Besides Vish and Eggs (Anything Dark Blue, such as the mobs spawned from death, spawned from eggs, the drakes) have EXTREMELY low Hp. So you must make sure EVERYONE in raid has NO damage shield what so ever. REMEMBER there is a Druid Heal AA that has a Damage Shield Built into it. Tells Rangrs not to Buff the raid with the Damage shield buffs. (Guard of The Earth, Etc). No Clickies with Ds.
The Dark Blue mobs hit you about 5 times and die to ds. Now you fight 2. They both die, you fight 4. Dark blue Mobs do round 250-750 Dps on my mage. They die they get stronger.
Also, there is a white cloud NPC, i forgot name. Its before the Shoulder My Burden guys spawn. You Pwn it, it gives entire raid like 10,000 Hp and 10,000 mana. Make sure you use it at a good time.
Positioning: This enables Vish to be killed. This fight is ALL about positioning. Vish has THE farthest melee range in Everquest.
You can literally snipe him with melee. I was backstabbing with my Rogue from a wizard's casting range. This kinda helps with Rampage if you can get it down right.
Also his ramp is one of the weakest in Eq. The way we killed him was we hoisted his ass waaaaay up on the rock behind him. There is a mountain he pathes infront of. Have the warrior sock him to get aggro. Make him face left. (When you zone into the zone, it will be the left your character is facing.) Be sure to fight him at the very top of the Mountain thing. So his head will be almost touching the roof of the zone. If done right, you don't have to worry about push, and his rampages getting hits on casters.
Hope this explanation helps. I only done him 3 times. But this is how we did it. And we killed him all 3 times with 0-3 deaths.
you had *additional info* not corrections - thanks for the more info - no thanks for the arrogant mockery of a generous person.
yes this is a year later, some ppl play longer than 1 year.
-Once they start spawning eggs spawn throughout the raid and must be killed quickly -if they hatch you wipe.
-The key phrase for Creeping Doom is "shoulder MY burden". Also if you are a cleric you can hit DA right when your icon is flashing and avoid death. This saves a mournful spirit for someone else as they do despawn after one use and you have to wait for another one. (several usually up at one time)Bestow DA can also be used to save MT and avoid him running around as the spirits spawn and roam along the edge of the platform.
-Each death or LD in this raid causes a skele mob to spawn with decent dps, left unchecked this can easily add up and wipe you.
-The 4 weak dervs that spawn melee for only 20-50 a hit, the biggest annoyance is their huge knockback/stun. Make sure to DMF the raid so you don't get people knocked off the platform. Also these guys are not mezzable and only have about 100 hps so you need to make sure the raid is without DS and pets. Once you kill one it respawns as a nasty derv that can kill in one round, but is mezzable so organize the kill and have an enc ready. I believe some of these nastier dervs also have a chance of spawning from the 75% mark but keep em mezzed and they despawn in a later phase.
-The DoT Vish's Shadow is cast throughout the fight every minute or two and hits for over a k in hp and some trivial amount of mana. Hiding behind the large rock on the platform does not protect you. I believe it can be cured with RC3+ otherwise it lasts about 30 seconds.
-Resists are useless in this fight so save the slot for other buffs.
Good luck!!
Eggs spawn like 80%? Not a melee so can't say for certain. Get the raid to beat sh*t out of them with blunts.
75% 4 dervs spawn with low hps and low dps, but if killed respawn alot meaner.
50%,4 corrupt drakeling spawn OT/Kite them
25%, Creeping Doom is cast on random folk(46 second DT). Have them hail a Mournful Spirit and say "Shoulder your burden".
Each time a person is cured by talking to a Mournful spirit you can take Vish down 1 more percent.
kill Blue con dervs and it gives raid 10k hp/mana which if timed correctly makes this not close to as bad as you think.
Well there ya go, now hope you kill him 5 minutes after you read this.
Edited, Tue Aug 9 17:16:44 2005
www.HnEguild.com
Edited, Fri Jun 24 13:25:43 2005
Lvl 70 Plainswalker of Tunare
http://www.magelo.com/eq_view_profile.html?num=1208202
Lvl 25 Half-Elf Druid (Bazaar Mule)
Only on Luclin(Veeshan) Server
"And a Ranger shall be King."
Lvl 70 Plainswalker of Tunare
http://www.magelo.com/eq_view_profile.html?num=1208202
And in reply to your other post... his loot *is* better than OMM loot from my perspective - more HP/AC/Stats, better foci. When seen in relation to OMM, this mob's loot table is reasonable as it is imo. Now Arch Magus Vangl's loot table on the other hand is way overpowered for his difficulty, but that's another story :p
Edited, Tue May 31 07:11:30 2005
Plainswalker for Darkwind - Antonius Bayle
Lvl 70 Plainswalker of Tunare
http://www.magelo.com/eq_view_profile.html?num=1208202
Lvl 70 Plainswalker of Tunare
http://www.magelo.com/eq_view_profile.html?num=1208202
The way this script works or rather doesn't work right now doesn't allow him to be killed - you cannot fulfill the prerequisites to get him down atm unless your guild did him in a different way then mine..
PS: Quote from the dev's post I linked below :
Edited, Wed May 25 06:28:09 2005
Plainswalker for Darkwind - Antonius Bayle
Plainswalker for Darkwind - Antonius Bayle
Update: Killable Vishimtar 2.0 live on 05/25/05
Edited, Sun May 29 16:07:37 2005
Plainswalker for Darkwind - Antonius Bayle
Put both Eyes in and combine to create some mask thingy... then what?
pure speculation here.
Dropped for us:
Cloak of Deepshadow
Rod of Shaded Wrath
Belt of the Black Dragon
Also drops
Dark Heart of Vishimtar
Accursed Earhoop of Pain
Skull of Vishimtar
Shadowscale of Vishimtar
PS: He appears in the raid mission "In the Shadows".
[sm][i]edit : redirected links from my own web site to Allakhazam's new entries.
Edited, Mon Mar 14 01:55:52 2005
Plainswalker for Darkwind - Antonius Bayle
Mottled Black Dragonscale
Face of Unfeeling
[sm][i]edit : redirected links from my own web site to Allakhazam's new entries.
Edited, Mon Mar 14 02:02:09 2005
Plainswalker for Darkwind - Antonius Bayle

Eye of Vishimtar
Shadowscale of Vishimtar