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Bone Cracker

Raid Encounter
Screenshot

Uploaded July 24th, 2007

Category: EverQuest

Level: 70
24 Threads (Search Forums)
Lvl 70+
Posted: Feb 8th 2009 6:39pm | IP: Logged | Reply to this
19 posts
Score: Decent
was in a group that took on this guy and he coned yellow to my druid level 69.
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there's nothing like a good fight. So fight to live and live to fight and if you die don't cry go back and fight again.
solo'd
Posted: Mar 17th 2008 11:49pm | IP: Logged | Reply to this
1 post
Score: Decent
Solo'd 80 Cleric
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Crazedjoker
80 Cleric
Solo
Posted: Jan 2nd 2008 10:22am | Edited: Jan 2nd 2008 2:16pm | IP: Logged | Reply to this
34 posts
Score: Decent
Solo 80 Shaman. Took around 17 minutes and all of my mana to get him down.

It's a good thing Shaman have Spiritual Channeling. I burned my whole mana bar, used up the AA and then burned my entire mana bar again before he finally went down.

Edited, Jan 2nd 2008 4:16pm by OaXlin
Duo'd
Posted: Apr 16th 2007 10:31pm | IP: Logged | Reply to this
12 posts
Score: Decent
Just duo'd him. Ranger and Shammy, both around 12k unbuffed hp. Fight took under 10 minutes. Ranger pop'd infusion, Shaman didn't, neither resisted the FD a lot.
easy
Posted: Jul 14th 2006 2:04am | IP: Logged | Reply to this
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95 posts
Score: Decent
Easily 3 boxed with 14.9k hp mnk with 1200 AAs, 13k mana cleric, and a 11k mana shm. Trick is to keep in circle, mnk healed him self most and shm slowed and maloed.. keep it slowed and hes np at all. resisted the fd ae most of the time being 500ish resist vs all buffed..

i know it isnt good to post players that are well above the level of people who do it - killing it. but its possible.
ae
Posted: Dec 11th 2005 12:06am | IP: Logged | Reply to this
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152 posts
Score: Decent
ae is nasty to caster who get hit with it taking them down fast. casters should run in cast run out. dont engage him on wall or he will not lose hp and stay in that spot
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(\_/)
(O.O)
(> <) <---- Put the evil bunny in your sig, help him acheive "WORLD DOMINATION!"
http://gucomics.com/archives/view.php?cdate=20060206
http://www.gucomics.com/temp/web_rock_out.jpg
agraywolf, Posted: Feb 23rd 2005 10:06pm, Score: Sub-Default, [expand] Delete this post...
Lvl 70
Posted: Jan 26th 2005 11:27pm | IP: Logged | Reply to this
3 posts
Score: Decent
Conned even to me, Lvl 70

Theodr Soulscar
<Drinal>
Not too hard
Posted: Jan 6th 2005 1:34pm | IP: Logged | Reply to this
**
323 posts
Score: Default
Took him out with a huge raid yesterday on FV with Clan Werre. Tank had 13k hp but with good healling he never got low... again though the raid was big. he dropped cloak and a few runes. We only had 1 death and its because of the 4k AE.
Posting from the cain fields in Columbia
Not really one groupable
Posted: Nov 30th 2004 1:37pm | IP: Logged | Reply to this
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81 posts
Score: Good
Yes the Qvic+ folks may be able to one group him such as Benthern and crew but anyone else its raid ONLY.
You must keep him in the center of the pit. Further from the center he has massive regen and will either tether or simply 'reset' as if it had tethered.
The AoE of 1500 is generally not resistable, no matter what anyone thinks. Primatic is kind of broken rt now so means if your average on resists is not over 400 you have basically no chance of resisting. The range on this is based entirely on if you have agro. If you have no agro, you take no damage. If you are at the maximum range for an Ext range Bolt you will still get hit.
His rampage is AoE and since the stealth nerf it is exactly the same as his hitbox which means everyone in range to hit him WILL be taking it. The new AoE is also a combat round. In most cases this is a triple hit now. I haven't received a quad since the Nerf.
Bonestrike IS resistable as normal, is single target only and if your tank doesn't have extreme agro will generally lose it during the stun.
I recommend group or MGB heals and have everyone at range fight within range of the MGB's or the AoE will destroy them. Appears timed to 30seconds.
Loot is worthwhile as a good rough raid and will prepare your Raid group for some of the harder mobs in Elementals+. In many ways he's actually harder since the rampage nerf. Honestly should have a chance at Glowing Runes considering the new difficulty of the mob. He's fun tho ;)
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Champion Buddercup Voxslayer
Master Aeldwan the Coercer
Primal Evolution, Morell-Thule/Erollisi Marr
"Doing the improbable daily to make the impossible seem easy"
Posting from MT/E-Marr - VA
one groupable?
Posted: Nov 5th 2004 6:36am | IP: Logged | Reply to this
21 posts
Score: Good
K tried this today with 18 people 64 wiz lowest most 66 and above. MT was 14k hp with 680 aa. failed twice. The time+ equipped monk with resists of 533 NEVER resisted the 4k aoe. Had bard playing resist too. Most never resisted. Would like some help with this.
Con
Posted: Oct 22nd 2004 9:21am | IP: Logged | Reply to this
11 posts
Score: Decent
Definately lvl 70. Turned yellow at lvl 68. He's also pretty nasty if you don't have very good resists. The melee part is not a problem, the AE is. I would suggest bringing 3-4 groups for your first try, stick a bard and a pally in each group if you're pre-EP for resists and group heals. If you're post EP, 2 groups will most likely suffice, and Qvic people 1-2 groups would work fine.
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Kiters
60 Orc Hunter
Bloodhoof
drops
Posted: Oct 13th 2004 9:47pm | IP: Logged | Reply to this
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68 posts
Score: Decent
Dropped a FT3 Type 7 aug and 2 Greater Runes.
RE: drops
Posted: Dec 7th 2004 9:10pm | IP: Logged | Reply to this
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671 posts
Score: Decent
Add some Partially Eaten Meat to that list... whatever it's use may be...
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Saraban Luvanir
Plainswalker for Darkwind - Antonius Bayle
Posting from Neumünster / Germany
name
Posted: Oct 10th 2004 10:45pm | IP: Logged | Reply to this
11 posts
Score: Default
So why do they name this guy after a level 20-something undead frog in Najena.
RE: name
Posted: Nov 6th 2004 12:13am | IP: Logged | Reply to this
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134 posts
Score: Decent
so they dont have to pay royalties
Rancor's brother?
Posted: Oct 10th 2004 4:16am | IP: Logged | Reply to this
11 posts
Score: Decent
Kinda looks like the "Rancor" from star wars =P
Not level 80
Posted: Oct 8th 2004 12:30pm | IP: Logged | Reply to this
4 posts
Score: Default
This mob is not level 80, he is level 70. He can be killed with 1 group.
RE: Not level 80
Posted: Oct 15th 2004 2:01pm | IP: Logged | Reply to this
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50 posts
Score: Decent
actually i think hes lvl 71 or 72 unless hes been changed i could have sworn he coned yellow to me at 70 /shrug.



Edited, Mon Oct 18 02:31:36 2004
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85 Druid
Iane Blaidd
Posting from Las Vegas
agraywolf, Posted: Oct 15th 2004 8:43pm, Score: Sub-Default, [expand] Conned yellow to you at 70 would put him at 71+ not 69
Connyan, Posted: Oct 7th 2004 11:43am, Score: Sub-Default, [expand] Hmm it appears that some tunes are all about themselves. If it ruining our fun to get this info than let us . This is supposed to be a social game where we help eachother .If u do not want to share than dont .But dont group either solo ,in group all help eachother and u dont belive in it .By the way have fun . Glad Im not in your group or your server.
lv 70? LOL
Posted: Oct 6th 2004 4:54pm | IP: Logged | Reply to this
26 posts
Score: Decent
How they give only lv 70 to this beast?
This is a hard raid named, it should be changed to cons red red to a lv 70 so people are warned it is not something 'groupable'
This undercon is costing lots of deaths to groups.
Drops
Posted: Oct 4th 2004 3:51am | IP: Logged | Reply to this
4 posts
Score: Decent
Also drops:

and a plate bracer...still trying to remember the name :P
RE: Drops
Posted: Oct 6th 2004 7:45pm | IP: Logged | Reply to this
4 posts
Score: Decent
Just got a new item:
RE: Drops
Posted: Oct 5th 2004 4:30am | IP: Logged | Reply to this
4 posts
Score: Decent
Ramapge
Posted: Oct 2nd 2004 10:27pm | IP: Logged | Reply to this
1 post
Score: Decent
This guy also AE RAMAGEs
group killed
Posted: Sep 28th 2004 1:46pm | IP: Logged | Reply to this
19 posts
Score: Default
This guy can be group killed with the right group and gear. Our tank was a 14k warrior we also had a shammy,wizzy,bard, Rogue (i think) and me as the cleric. We resisted all the AE's/DD's cuz of the bard song. It was a long fight but his HP were going down fast if he was in the middle of his room. He droped 2 lvl 69 runes and a leather bracer thing.

http://www.magelo.com/eq_view_profile.html?num=895399

http://www.roi-guild.com
Posting from Florida
Tough nut to crack
Posted: Sep 22nd 2004 8:18am | IP: Logged | Reply to this
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77 posts
Score: Excellent
We tried this guy last night.

To start with we pulled him to the side of his pit - wrong answer. He regens so quickly that we never got him below 98%, and we beat on him for over 5 minutes. While this was going on there was some discussion about positioning him, so we moved him back to the center of the pit. DING - correct answer. Once we got him in the middle his HP started dropping quickly.

Unfortunately ours started dropping even quicker. On the side of his pit he continually dispelled anything cast on him but that was all he did. It looked like a straight up melee fight. However, back in the middle he showed us that he had 2 different AEs/spells that wiped us out fast.

The 1st gave a message "The ground trembles beneath you. You have taken 1500 points of damage" and caused everyone in melee range to FD. Ouch. When all the melee fell down he quickly moved onto the healers and took them out before we could figure out what had happened and stand back up.

The message from the 2nd AE was "Decaying bones crush your body. You have taken 4000 points of damage."

Melee wise he's no pushover either. Our MT (level 70 with all defensive AAs and 10.8K HP) only got hit for about 1K, but us lesser mortals got walloped for 2300 (tops anyone reported.) He rampages and enrages. On the side of the pit we couldnt get slow to stick, but in the middle tash and slow both hit with no problem.

We had about 48 people and decided to try again. Basically the same thing happened, although we did last a bit longer since we had an idea of what we were up against. During the second battle he got off both AEs a couple of times. Noone in the raid reported resisting either of the AEs. Casters were able to nuke from outside melee range, but still got hit by the AEs.

Good luck ya'll. He's lotsa fun!

Edited, Wed Sep 22 10:07:53 2004
RE: Tough nut to crack
Posted: Sep 24th 2004 2:56pm | IP: Logged | Reply to this
37 posts
Score: Good
According to those ae messages it has:

Aftershock
http://lucy.allakhazam.com/spell.html?id=5730&source=Live
1500dd + feign death, hatelist (no hiding), -250 prismatic (save vs your average resist)

and

Bone Strike
http://lucy.allakhazam.com/spell.html?id=4135&source=Live
4k dd + 6 sec stun, single proc, -225 disease
RE: Tough nut to crack
Posted: Sep 23rd 2004 3:59pm | IP: Logged | Reply to this
12 posts
Score: Decent
The 4K AE can be resisted. We buffed the raid with every resist buff we could, and engaged him. While tanking him, I never got hit with the 4K AE. The 1.5K AE hit almost every time, I partially resisted once only taking a couple hundered damage.

The problem I see on this mob is the constant dispelling. DoT's are useless on this mob, as far as I can tell. Also, he appears to dump his aggro list, as we had many problems with him ping-ponging all over the place, even though I was procing hate procs normally.

We tried fighting him in a number of places. There is a small cirle of columns in his pit, and when I tanked him there we seemed to do best, but the raid still ended up eating a lot of AE's.

Solve the aggro problem, and it's probably winnable.

I agree, fun encounter. Will take some time to figure out how to beat this mob, as the dispell and aggro dump are a major PITA.
drops
Posted: Sep 21st 2004 8:25pm | IP: Logged | Reply to this
28 posts
Score: Default
http://lucy.allakhazam.com/item.html?id=70558

He dropped Weathered Ebon Fabric and greater muramite runes.

Edited, Tue Sep 21 20:27:05 2004
RE: drops
Posted: Sep 21st 2004 10:49pm | IP: Logged | Reply to this
12 posts
Score: Default
Mind sharing how you beat him? He appears to wipe aggro and debuff constantly. DoT's would not stay on him for more than a tic. Tanks couldn't keep aggro on the mob, no matter what.
RE: drops
Posted: Sep 23rd 2004 8:18pm | IP: Logged | Reply to this
28 posts
Score: Default
Bone Strike is his proc.

http://lucy.allakhazam.com/spell.html?id=4135&source=Live

There is a trick to keeping his regen managable. Not to be difficult, but it's more fun if you figure it out yourself.
RE: drops
Posted: Sep 25th 2004 3:38am | IP: Logged | Reply to this
12 posts
Score: Good
Quote:
There is a trick to keeping his regen managable. Not to be difficult, but it's more fun if you figure it out yourself.
Not to be difficult either, but took about 2 minutes to figure out how to counter his regen. No trick really, keep him in the middle of the pit.

Hate to break this to you, but in case you hadn't noticed, Allakhazam is all about sharing information. You might want to click around the site some, you'll find just about every mob has some information from people about how they did the encounter.

If you don't feel like sharing, then don't. And thanks for the tip about having fun. Funny, I see whole sites where people come together to figure out encounters, the new epics, etc etc. Seems to me by those people's posts, they are enjoying working together to figure them out.

Kinda like this site.
Arocus, Posted: Sep 26th 2004 1:03am, Score: Sub-Default, [expand] ...
RE: drops
Posted: Sep 25th 2004 7:42am | IP: Logged | Reply to this
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85 posts
Score: Good
Going on a limb here, having never faced him and asked by a developer during beta to leave him alone if I knew what we good for me. Once you get him into that special place Wizkey is talking about and given that he dispels DoT's, well Sony was kind enough to give Magicians a whole bunch of useless spells that could only be used successfully on mobs after PoP. Yes I am talking about Rain Spells like Sun Storm, Maelstrom of Electricity and such. Dispel/Annul only affects spells that create icons.

In beta he didn't see thru a Rogue's SoS, but he didn't let me get behind him if he saw me coming either, only got behind him once and he's rather fast to turn around despite his size. He seemed to sense my rogue in beta but SoS held, not sure if he can now see invis.

BTW... if you get close enough he even winks at you, just remember to bring a Glowing Backpack full of Peppermint Altoids for his breath... it's a killer.

Edited, Sat Sep 25 07:44:59 2004
lvl
Posted: Sep 20th 2004 10:23pm | IP: Logged | Reply to this
4 posts
Score: Decent
he is lvl 70, cons white to me, lol
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