Zun`Muram Volklana
Raid Encounter
Level: 74
Known Loot:
Buckled Leather Neckpiece
Executioner's Cincture
Glowing Muramite Rune
Muramite's Shield of Legend
Petrified Splinterstaff
Shroud of Haunting Visions
Soulshatter
Tattooed Huvul Flesh
Volklana's Wristplate
Wristwraps of Puresilk
Buckled Leather Neckpiece
Executioner's Cincture
Glowing Muramite Rune
Muramite's Shield of Legend
Petrified Splinterstaff
Shroud of Haunting Visions
Soulshatter
Tattooed Huvul Flesh
Volklana's Wristplate
Wristwraps of Puresilk
Known Habitats:
The Ruined City of Dranik
The Ruined City of Dranik
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Mercenaries are immune to his AEs, including Zun'Muram's Terror.
I just 3 boxed him, 85 Monk, 81 Sham, 74 Rog + 2 Cler mercs and 1 Tank merc.
First 26% of fight was pure merc action, once he starts his Rage AE,
went full dps and cured Aura of Fatigue with sham.
Easy kill.
I just 3 boxed him, 85 Monk, 81 Sham, 74 Rog + 2 Cler mercs and 1 Tank merc.
First 26% of fight was pure merc action, once he starts his Rage AE,
went full dps and cured Aura of Fatigue with sham.
Easy kill.
Raided him today and learned a few things. Our new strat is:
1. Clear the entire room, make sure all have levi
2. Get all casters at max casting range
3. Have the melee waiting to kill repops that agro
4. Burn it down to 84%, pets are a +, including clr hammers, swarm pets and normal pets. have any class that can cast a Dot/DD is damaging mob, and get casters a mod rod
That was as far as we got, because tank ahd to log, but next time we will try killing after 84%. After that would just be a normal fight, use discs early cause endur drain.
1. Clear the entire room, make sure all have levi
2. Get all casters at max casting range
3. Have the melee waiting to kill repops that agro
4. Burn it down to 84%, pets are a +, including clr hammers, swarm pets and normal pets. have any class that can cast a Dot/DD is damaging mob, and get casters a mod rod
That was as far as we got, because tank ahd to log, but next time we will try killing after 84%. After that would just be a normal fight, use discs early cause endur drain.
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Bertoxxuluos-75 Ranger-Keauven-http://eq.magelo.com/profile/1339520 (way un-updated)Posting from Bertoxxuluos
For the hell of it i 6 boxed him today.
I started by clearing front half of room to get in cast range of zmv. I took my time debuffing while building up agro with the pally. Then i took him down to 87% and cleared the back half. When he went active he g'flux'd and my 2 gimper toons failed to resist and were pushed back into some repops so i evac'd them (should have left lev on!!).
He flurries but his dps seems to vary wildly even beyond that. At times i was spamming heals like crazy and other times HoT was enough.
Xuseos/Terk/Stankie/Sukr/Gramp/Wally - FV server.
I started by clearing front half of room to get in cast range of zmv. I took my time debuffing while building up agro with the pally. Then i took him down to 87% and cleared the back half. When he went active he g'flux'd and my 2 gimper toons failed to resist and were pushed back into some repops so i evac'd them (should have left lev on!!).
He flurries but his dps seems to vary wildly even beyond that. At times i was spamming heals like crazy and other times HoT was enough.
Xuseos/Terk/Stankie/Sukr/Gramp/Wally - FV server.
So am i to understand that after 84% he stops casting Zun' Muram's Terror and starts on the Rage of the Zun' Muram? cuz i died so fast after he did that i couldn't tell. Any strategies for this dude are appreciated.
these from 2.5k ac Pal, max defense, 6% shielding. Not too bad, hit kinda fast at times.
"Should not the measure of one's self-discipline also be the measure of one's self-worth?"
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Aegishopi the Royal Jester, Paladin of Stromm "Should not the measure of one's self-discipline also be the measure of one's self-worth?"
Posting from Tucson AZ
I will say Cloak has to be his rarest drop only 1 drop out of 18 kills
also got cloak near one of our first kills on him and nothing since
80 Ranger of Test
also got cloak near one of our first kills on him and nothing since
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Tadenea the Quester 80 Ranger of Test
Dropped 2 Glowing Runes; Soulshatter and Wristwraps of Puresilk. Easy fight really.
Edited, Wed Feb 8 01:20:28 2006
Barbarian Shaman of 85 Winters <Tunare server>
http://eq.magelo.com/profile/263907
Edited, Wed Feb 8 01:20:28 2006
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Andurel Spiritkeeper Barbarian Shaman of 85 Winters <Tunare server>
http://eq.magelo.com/profile/263907
After he can Move at 84 health can he be pulled out of the room into the hall so a raid only has to deal with 3 respawns in the hall and not a dozen in the room ?
I don't know if he was bugged or what was going on, but we took him out for the first time laat night and Rangers were useless using a bow because none of them could shoot it. Had one just sit there the entire time with autofire on and he never shot a single arrow. But they were fine using melee. Is that normal for that fight?
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i dont think that was it, u probally got hit with his zun'muram's terror ae. it decreases atk speed 95% so anotherwords it would probally show u as melee attacking but with a bow it would let u attack once every long time.
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We noticed the same immunity last nite. The rangers were well outside AE range and still could not "fire" on him at this time. Further, his silence/slow is a single target cast, not AE, so there has to be more than this effect in play.
Link to this post 1 reply
Immune to arrow damage confirmed, like the mummy in the nerfed MM, Silence is a 5 sec recast, not 15 sec. Beserker thrown axe still works and Mages can bolt him outside of Silence range. Positioning is key.
Posting from
Was level 74 tonight on The Seventh Hammer~
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Floppie Obsidian of The Seventh Hammer (Lanys T`vyl)He's a fun fight.
His endurance drain makes discs useless at the end so use them early.
There is no way to get out of his AE and that kills undergeared people pretty easy.
Avenger Zorbee Bunny'Slayer of Stromm
Comprehensive Paladin Clickies List
His endurance drain makes discs useless at the end so use them early.
There is no way to get out of his AE and that kills undergeared people pretty easy.
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[img=65904][/img] Avenger Zorbee Bunny'Slayer of Stromm
Comprehensive Paladin Clickies List
Posting from Nags Head, NC
does someone have a loc on this mob,also about how much hp's this thing have?
70 Cleric
Tribunal
Aurora Noctum Guild
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Lelo heavensent 70 Cleric
Tribunal
Aurora Noctum Guild
Link to this post 1 reply
He's in the tunnels in his own big, open room near the druid and beastlord epic fights. As far as his hitpoints are concerned, I have 1.2 damage million parsed from 85% of his health, so that would put him at approximately 1.4 to 1.6 million hitpoints depending on DoTs casted (as in, I have no clue the DoT damage done in that particular fight, making it somewhat hard to pin-point his hitpoints exactly). He flurries roughly for 2200s putting about ~1000dps on the tank, depending on the tank (some are better than others, heh), but if you're used to Time gods, this is pretty cakewalk.
If you can take down Inny in Time, you can defeat Zun`Muram Volklana.
If you can take down Inny in Time, you can defeat Zun`Muram Volklana.
Terror is AE, not single target
His silence is a bitch.
Anyone have an idea on spawn time for this guy?
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www.die-guild.orgThis mob seems to have the nastiest AE and single target spells that he casts.
Posting from Bristlebane
Also casts [link=null]http://lucy.allakhazam.com/spell.html?id=887&source=Live[/link]
Start by pulling the murkgliders from his room, they don't hit too hard and dont have a ton of hp, your average murkglider. They respawn relitively quickly though so don't waste time. From 100% - 84% he is perma rooted and doesnt summon, at this time he also has a low range AE silence spell that lasts 5 mins. At 84% he unroots himself and starts to summon(bye bye wizards and rangers). He AE ramps and his AE nuke is not aviodable(rage of zun blah blah). Has a fair amount of HP. hits for something like 2.2k (can't really remember, only thrashed on me once) Burn him down quick, other wise you are gona get adds and the event is gona start to get iffy. Easy event for great rewards. Have fun!!
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When melee charge in at 84% to dps, have them disc early (endurance drain ae) so they get the maximum amt of dps onto him before they die to the ae's or run out of End. Also gonna need mgb heals and paragons if you're trying him with a small force. Lowest I've seen it done was with 30 and that was tough.
Link to this post 1 reply
Quote:
Lowest I've seen it done was with 30 and that was tough.
The second stop on our evening of raiding last night. We defeated Battlemaster Rhorious and his crew first, then moved to Zun'Muram.
Our third attempt with a smaller raid force (about 33) and we beat this event. Our second attempt had mob to 1%. A great event and one that I am looking forward to doing again in the future.
Avoiding the aes and doing max dps is critical, mob has a significant amount of hps, but overall not that difficult, more of an endurance test than anything else.
We are an EP/GoD guild (just defeated Ikky 3 on Saturday, haven't got into Time yet) so while gear is useful, clearly its not critical to success here. It's more skill and strategy that are beneficial, as in most if not all events of this type.
Dropped:
Shroud of Haunting Vision
Petrified Splinterstaff (ty ty)
Glowing Rune x2.
Kcii
70 clr
<Pactum>
Honus
70 pal
Vazaelle (MS)
email ?
Hi Krexxis,
Can you please email me or post strat here? I want to lead a raid on this bad boy sometime soon and would love some pointers.
thanks
Selligonir
70th season
TZ
Can you please email me or post strat here? I want to lead a raid on this bad boy sometime soon and would love some pointers.
thanks
Selligonir
70th season
TZ
give soulshatter, volklana's wristplate and 2 Glowing Muramite Rune
Drops Wristwraps of Puresilk
wrist
Focus effect: Pyrilen Rage
Dex cha 15 wis int 25 agi 30 hp mand end 205 fr dr cr 25 attack +15 2 regen, 5% spell sheild and strikethrough
dru, mnk, nec, wiz, mag, enc, bst
Pyrilen rage: increase damage on fire based spells up to level 70
wrist
Focus effect: Pyrilen Rage
Dex cha 15 wis int 25 agi 30 hp mand end 205 fr dr cr 25 attack +15 2 regen, 5% spell sheild and strikethrough
dru, mnk, nec, wiz, mag, enc, bst
Pyrilen rage: increase damage on fire based spells up to level 70
Petrified Splinterstaff:
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: Defense Atk Delay: 35
DMG: 37 AC: 10
Effect: Time Lapse (Combat)
Focus Effect: Gelidran Rage
DEX: +15 STA: +15 CHA: +25 WIS: +30
INT: +30 HP: +200 MANA: +215 SV FIRE: +30 SV DISEASE: +15 SV COLD: +30
Required level of 66.
WT: 2.2 Size: MEDIUM
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: ALL
Slot 1, type 8: empty
(edit: sigh just saw further down on the page someone already linked it >< )
Edited, Mon Sep 27 03:39:19 2004
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: Defense Atk Delay: 35
DMG: 37 AC: 10
Effect: Time Lapse (Combat)
Focus Effect: Gelidran Rage
DEX: +15 STA: +15 CHA: +25 WIS: +30
INT: +30 HP: +200 MANA: +215 SV FIRE: +30 SV DISEASE: +15 SV COLD: +30
Required level of 66.
WT: 2.2 Size: MEDIUM
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: ALL
Slot 1, type 8: empty
(edit: sigh just saw further down on the page someone already linked it >< )
Edited, Mon Sep 27 03:39:19 2004
Posting from Maelin Starpyre
Well its not really that hard, once you get it set up right. We just killed him tonight for the first time. It was our second round at him.
ZunMuram's Terror AE is not single target, it's AE.
Edited, Thu Sep 23 20:39:43 2004
Edited, Thu Sep 23 20:39:43 2004
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Pomaikai,
Posted: Sep 28th 2004 1:17am, Score: Sub-Default, [expand] Yes, but according to Lucy, Zun Muram's Terror has a range of 0, so that would be a PBAoE, correct? And the other AoE spell has a range of 300, so keeping your caster's and range DPS back far enough should keep them from getting pegged by the AoE's. If I'm missing something here, let me know. It just seems that once you figure out the range of the AoE's and whether there is any geometry to hide the caster's behind, it just comes down to being able to keep the tank alive and the DPS flowing until it dies. I'd love to see some strats on this critter. Anyone?
Lucy data is somehow wrong on this ae, it is in fact an ae silience and has around 200 range. Basicaly you have to range damage him down to 80% and then he changes aes and stops siliencing, its a fun fight, props to soe for designing it.
Almost all of the wizards's spells have a cast range of 200, think most of the mage bolt nukes are 300 tho, don't know about the other classes. No way to avoid a 300 range unless you have the MT or someone call out the AE if its timed.
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There are 3 AEs...Aura of Fatigue is 200 range, Zan'Murams Terror is 300 range, and Rage of the Zan'Muram is 500 range...no way to avoid this unless you run way outta range every 60 secs.
Quote:
Muramite's Shield of Legend
Class: ALL except MNK BST BER
Class: ALL except MNK BST BER
Haha thats interesting.
Link to this post 1 reply
why interesting?
1. Monks/beasts never use shields.
3. Berserkers is class that cannot wield shields.
1. Monks/beasts never use shields.
3. Berserkers is class that cannot wield shields.
Drops:
Buckled Leather Neckpiece
Muramite's Shield of Legend
And 2 Glowing Muramite Runes.
Edited, Tue Sep 21 12:05:46 2004
WoW: [60 Warrior] Alkorin (Night Elf) <[link=www.militisjustica.com]Militis Justica[/link]>
Buckled Leather Neckpiece
Muramite's Shield of Legend
And 2 Glowing Muramite Runes.
Edited, Tue Sep 21 12:05:46 2004
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EQ: [70 Vanquisher] [link=www.magelo.com/eq_view_profile.html?num=617434&resize=true]Alkorin[/link] (Iksar) <[link=www.legacyofsteel.net]Legacy of Steel[/link]> WoW: [60 Warrior] Alkorin (Night Elf) <[link=www.militisjustica.com]Militis Justica[/link]>
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But... how do you kill it? those AEs are nasty
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Posting from KaranaGet a Paladin to be the tank, fast healing rotation, and range fight him....I can explain further in detail if you wish to email me but I'm not going to post a full on tactics about it.
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Krexxis Swiftjustice Link to this post 1 reply
post an email =P
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